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Game Revolution

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In a way, aren’t we all Speaking Simulator‘s horrifically awkward robot who wants to destroy humanity? Don’t we all sometimes feel like a bystander in our own conversations, watching stupid words tumble out of our mouths like we’re witnessing a car crash? Haven’t we all wished we could rewind an ill-advised joke,...

Paul Tamburro·January 29, 2020
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Video games do exploration better than any other medium. It’s awe-inspiring to roam the sand-covered dunes in Assassin’s Creed Origins or the alien planets in No Man’s Sky. But exploration, as showcased by those two examples, often comes with an intimidating amount of scale. JOURNEY TO THE SAVAGE PLANET is keen...

Michael Leri·January 27, 2020
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Kentucky Route Zero’s development has finally drawn to a close, almost eight years after its first act was released. The complete collection, Kentucky Route Zero: TV Edition, closes the curtain on its story of small town surrealism. As a Kentuckian I can agree that its rural setting has that sort...

Jason Faulkner·January 27, 2020
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Dragon Ball Z has a fond place in the hearts of many who were growing up in the late 1990s-early 2000s. Millions of kids tuned into Toonami and got their first dose of anime watching Goku and the gang. I remember the almost unbearable year-long gap between the Frieza Saga...

Jason Faulkner·January 24, 2020
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The original Darwin Project tried a lot of new things. This was a small-scale battle royale at a time when that was still fresh and new. It had survival elements, a combat system without firearms, and a “director” role calling the shots. It also had too many currencies to keep track of,...

Alex Santa Maria·January 13, 2020
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It feels like LIFE IS STRANGE 2 has been releasing slowly over the course of, excuse the pun, a lifetime. The first installment debuted in September 2018 and each progressive episode has trickled out many months after, killing the pacing and failing to spark a conversation along the way; two key...

Michael Leri·December 22, 2019
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As we near the end of the 2010s, we look back at all that gaming brought to us across the decade. New genres, new ways to play, and new worlds to explore. Few have been more prominent throughout than Assassin’s Creed, Ubisoft’s globe-trotting stabbing simulator. While the last two entries rebooted...

Alex Santa Maria·December 19, 2019
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While some video games have their gameyness constantly questioned, famed designer Keita Takahashi has embraced that space with his titles. Noby Noby Boy is probably his most famous of the lot as it was about eating, pooping, stretching, and feeding those stretched inches to Girl, which is more PG than...

Michael Leri·December 16, 2019
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Tri-Ace released Star Ocean back in 1996 and the Super Famicom action role-playing game was an instant success and kicked off one of the most beloved JRPG series of the past 20 years. It finally got a North American released in 2008, when it was remade for the PlayStation Portable and...

Tyler Treese·December 16, 2019
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When Yacht Club Games put a four-player battle mode onto its Kickstarter stretch goals, the team probably didn’t anticipate it morphing into a wholly separate game. This was a bonus mode, a quick novelty to supplement the main campaign rather than grab the spotlight. However, much like the playable boss...

Alex Santa Maria·December 10, 2019
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MechWarrior 5: Mercenaries is a return to form for the MechWarrior series. The last time we saw the franchise focus on single-player and co-op was way back in 2002 with MechWarrior 4: Mercenaries, 18 years ago. Mech sims are only released once in a blue moon, and I hoped that...

Jason Faulkner·December 10, 2019
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It’s been more than five years since Shovel Knight first premiered on Steam, Wii U, and Nintendo 3DS. Over the course of this entire generation, Yacht Club Games has gone above and beyond in fulfilling its Kickstarter goals, creating a series of inventive platformers that will almost assuredly stand the test of...

Alex Santa Maria·December 9, 2019
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