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Game Informer

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Seven years later, the influence of From Software’s Dark Souls on the games industry is impossible to ignore. A challenging atmospheric experience through classic fantasy tropes with a grim tint, Dark Souls spurred an entire genre of souls-like titles, and provided a haven for those who love exploration, larger-than-life boss...

Daniel Tack·May 23, 2018
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The identity of the protagonist and their ultimate goal is never totally clear during the course of Far: Lone Sails. In this way, it recalls games like Inside and Little Nightmares; it creates a compelling narrative based almost entirely on a mysterious, horrific mood. Far: Lone Sails stands alongside other...

Kyle Hilliard·May 18, 2018
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When making a sequel, most studios make it a priority to build on the strengths of the original while patching up weaknesses. State of Decay 2 gets the first part right. Five years after the first game clawed its way to cult-favorite status, Undead Labs has released a follow-up that...

Jeff Cork·May 17, 2018
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As a smaller expansion in both size and price, my expectations for Warmind were modest, in keeping with similar prior expansions with the scope of a few new missions and locations to explore. And while the campaign missions are all too brief, there’s nonetheless a lot here for hobbyist players...

Matt Miller·May 15, 2018
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Don't believe the visions of a dystopian future – 2150 is going to be a blast. I can't tell you the state of the human race or even if we're still on this Earth, but if the sport in Laser League is around, the bread and circuses will be rich....

Matthew Kato·May 14, 2018
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The figure in the distance has spotted my camp. I know because I can hear him chittering. I move slowly to the side, hiding myself within the bushes as the humanoid approaches the bonfire near my log cabin. I consider waiting the whole thing out but realize he’ll just bring...

Javy Gwaltney·May 14, 2018
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Generation after generation, a chosen hero rises to claim a legendary sword that can seal away the ultimate evil. Some of these heroes triumph while others fall, but the cycle has been in motion for as long as anyone can remember. Elements of this premise may sound familiar to Zelda...

Brian Shea·May 10, 2018
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A strong setting can do wonders for injecting life into a franchise. The first installment of Pillars of Eternity exhibited impressive writing and gameplay, while maintaining a style of presentation and action inspired by games from almost two decades ago like Baldur’s Gate. The sequel does some small but important...

Matt Miller·May 8, 2018
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You turn left at the storehouse, frantically running through alleyways as a group of skeletons shamble after you. With a crack of your whip, you grapple on to a hook and soar over a trapdoor. Your pursuers are not so lucky, their cries reaching your ears as they fall onto...

Javy Gwaltney·May 7, 2018
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My first baseman is named Grunt Manly. Most of my pitchers itch their butts before throwing the ball. My team, the Herbisaurs, is taking on the Sirloins. Super Mega Baseball 2 doesn’t take itself too seriously, but that doesn’t mean you’ll see moonshot home runs or pitches corkscrewing comically to...

Andrew Reiner·May 4, 2018
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Games have a hard time being funny, because they sort of have to play it straight. Although good writing and editing can make a game funny in the traditional sense, the “joke” of a wonky control scheme or level is usually at the player’s expense, which makes it hard to...

The 2D platformer is one of the oldest genres in video games. Even after more than 30 years, we still love running and jumping across uneven platforms and avoiding deadly obstacles. Bishop Games adds a new dimension to this established formula with Light Fall, allowing you to create platforms while...

Ben Reeves·May 2, 2018
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