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GameWatcher

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What The Incredible Adventures of Van Helsing may lack in replayability it makes up for in competence, enthusiasm and easy charm. The moment to moment slaughter, the deceptively deep levelling and abundance of powerful loot mean it’s a difficult game to put down. If you’re sick of Path of Exile’s...

Michael Johnson·May 24, 2013
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Metro: Last Light is a hugely atmospheric FPS that has corrected all the real flaws of its predecessor and improved on them to such a degree that they’re actually superb – stealth and shooting are now things to enjoy rather than avoid, and can compete with the best in the...

Chris Capel·May 14, 2013
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Much like the original then, Riptide is casual fun when approached from the viewpoint of a group of players that aren’t averse to grieving their own kind, but don’t expect much more than a tense slog otherwise. There’s little to Palanai’s shores that you might not have already seen in...

Where it falls apart however is in the repetitiveness of the environment, the uselessness of Roy’s otherwise interesting companions, the regularly frustrating combat, and the mostly poor writing and acting. Mars is a fairly interesting action RPG with a cheap price on its side, but in all honesty it could...

Chris Capel·May 8, 2013
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The Predator mission hunting four turtles hiding in the sewers surrounded by pizza boxes, making friends with rats… hang on a tick, that sounds familiar.

Chris Capel·April 30, 2013
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Nevertheless it’s a story that definitely has me intrigued (which I couldn’t say about Dishonored’s plot, another failing of the main game that Knife of Dunwall seems to be correcting) and anyone hankering for more Dishonored will be utterly satisfied – I certainly hope this is how Bioshock Infinite’s DLC...

Chris Capel·April 24, 2013
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Sacred Citadel, then, is certainly of interest from a game design standpoint, but more as a warning that sometimes what sounds like a good idea actually isn’t. RPG elements have become more and more common in other genres of video games, but in this example of the side-scrolling brawler, they...

Simon Williams·April 23, 2013
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Finding a group of allies and applying figurative adhesive to yourself so you may never part.Platforms played: PlayStation 3, PC

Adam Tingle·April 22, 2013
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There’s no reason you can’t jump into CiM2 now: there’s still a deep, detail-orientated game for you to sink your teeth into, and micro-managers will love the amount of tweaking and fine tuning options you can make to individual lines. Once you get into the right frame of mind, there’s...

Joe Robinson·April 17, 2013
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When a game inspires debate, conjecture, sleepless nights, floods of emotion, and the desperate desire to play it all the way through again immediately after watching all of the sizeable end credits you know you’ve got something special. Bioshock Infinite is a game that deserves to be played, and then...

Chris Capel·April 2, 2013
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Terraria is a fantastic game of exploration and survival. You can occasionally feel lost in its open-world that lacks any real signposting, but the simple joy of digging and crafting means you’ll keep playing to discover the naturally-occurring progress. The new version is in no-way half-assed, and it sits on...

Jamie Donnelly·March 27, 2013
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In the end, I really do hope SimCity gets better, because I’m keen, eager and ready to play and experience more - just not until some of these problems are addressed. I still had a lot of fun, for a lot of hours - I just wish it didn’t all...

Alex Donaldson·March 26, 2013
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