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Conan Exiles is often slow and arduous, but even after 70 hours – 40 since launch – the idea of returning to the Exiled Lands still holds some allure. Crafting is largely a tedious grind, especially the higher up you get in the crafting tiers, and it’s surprising that in...

Joseph Bradford·May 18, 2018
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State of Decay 2’s zombie-infested maps are good places to scavenge, fight, and survive in. Combat is satisfyingly brutal and the special zombies inspire some real fear of permanent death, even though the Blood Plague turns out to be more of a sniffle. But the bugs are just as persistent...

Dan Stapleton·May 17, 2018
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Hyrule Warriors: Definitive Edition is a good-quality port of the Wii U game, but outside of much more stable performance and better local co-op it doesn’t add enough new content to make replaying the story mode interesting again if you’ve already tried it. Luckily, the Adventure Mode maps and 16...

Casey DeFreitas·May 16, 2018
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When it’s all said and done Warmind left me feeling mixed. It’s hard to be overly excited about, but alongside the Season 3 update it has made a lot of positive changes and hints at how Bungie plans to handle its sandbox. The only way to earn your entry to...

Destin Legarie·May 13, 2018
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I’ve never been terrorized, stalked, or fascinated by enemy AI quite like I was in The Forest. It’s a harrowing survival ordeal that knows how to play with tension and create the sense of a real world with complex inner workings and mysteries I was eager to discover. It’s I...

Leana Hafer·May 10, 2018
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There’s no doubt that City of Brass is meant to be punishing. But between its ungainly controls, its inability to stave off a sense of tedious repetition, and spirit-breaking lack of progression, it feels far less fair and more painful than its rogue-lite brethren. Its superficial use of the Arabian...

Calum Marsh·May 9, 2018
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Pillars of Eternity 2: Deadfire improves upon the Pillars of Eternity formula in nearly every way, creating an RPG loaded with both strong combat and important, character-defining choices that frequently have an impact on your numerous and deep side-story adventures. A refreshingly different island setting makes it feel dramatically distinct,...

DM Schmeyer·May 8, 2018
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Intuitive, authentic, and surprisingly realistic, Killing Floor: Incursion emphasizes the physical dimension of its virtual world, delighting in the tactile qualities of VR and making the most every little object. Whether you’re staring down the scope of a remarkably believable sniper rifle or clobbering enemies with the dismembered arm of...

Calum Marsh·May 4, 2018
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Super Mega Baseball 2 is a grounded baseball simulation wrapped in an arcade-style look and feel. An accurate physics engine generates realistic hits, and it keeps stats and models fatigue and morale in interesting ways. This realism is betrayed by a few control issues that affect the timing when batting...

Caley Roark·May 1, 2018
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The first Total War Saga game tries a lot of new things, succeeding at about half of them. It improves on a few areas historical Total War games have struggled with, but at the same time falls back into some bad, old habits that other games in the series were...

Leana Hafer·May 1, 2018
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BattleTech provides exciting strategic decisions and a compelling story, plus the slow-paced and meticulous fun of building up and customizing a mercenary company but suffers from the frustrating unpredictability of its weapons and procedural missions, and losing a favorite mechwarrior to a random head hit feels like it somewhat undermines...

Tom Marks·April 25, 2018
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Even though the bleakness is palpable, Frostpunk is a captivating experience. The gameplay is unique and varied, using the best aspects of city-building and survival games, with a little exploration mixed in. The story is engrossing and can go in a variety of ways based on the choices you make....

Caley Roark·April 25, 2018
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