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Put simply, I love Deserts of Kharak. It succeeds where so many RTS games fail, giving a multitasking commander all of the information, unit options, and control flexibility needed to remove needless barriers between what your brain wants your army to do, and what it’s actually able to execute at...

Leana Hafer·January 23, 2016
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Gemini: Heroes Reborn is short, drab, and derivative, but it nevertheless generally remains fun throughout its five-hour running time. In its best moments, it mixes familiar elements from beloved platformers and puzzlers to create an experience that, at least for brief moments, captures the essence of the show.

Leif Johnson·January 20, 2016
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Tharsis can never stop reminding you that you don't have control over its interstellar disaster, just the illusion of it. Every time I watched my ship fall apart, and every time I watched new events propagate across the ship that were completely impossible to stop, I felt like, win-or-lose, Tharsis...

Rob Zacny·January 20, 2016
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I greatly enjoyed the two or so hours it took me to play through Pony Island. This is a game that delights in toying with your expectations and in breaking the fourth wall, in revealing its sinister yet playful world, and in building up a compelling antagonist and telling an...

Cam Shea·January 19, 2016
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Made by husband and wife team Ryan and Amy Green, That Dragon, Cancer is both a moving tribute to their son Joel and a confessional of sorts for a pair who have experienced the most heartbreaking of human tragedies. For me, the cumulative effect was one of disarming intimacy with...

Lucy O'Brien·January 15, 2016
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Part Persona, part The Sims, and part Fight Club, Punch Club is deceptively deep, with a rewarding life simulation and RPG systems. It’s bursting with personality, (though regrettably very little of that is its own) reliant on bygone eras and pop-culture references to establish its lighthearted and fun tone. Punch...

Mitch Dyer·January 15, 2016
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Oxenfree is elegantly simple, using branching dialogue and a little something supernatural to develop three-dimensional characters and drive the coming-of-age story. There’s not much else to it in terms of gameplay, which is absolutely a good thing, but pacing issues in its story can make it feel sluggish between conversations....

Kallie Plagge·January 15, 2016
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In terms of presentation, Assassin’s Creed Chronicles: India remedies the stiff sense of joylessness that pervades Chronicles: China by injecting more color and personality wherever it seemed possible. That renewed energy only makes it more disappointing that the generally well-designed missions have given way to the artifice of cheap-feeling instant...

Vince Ingenito·January 13, 2016
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Despite its improved HD veneer and tweaked controls, I just didn’t find the Amplitude of 2016 to be as addictive or long-lasting an experience as the Amplitude of 2003. I had some fun with it for as long as it took to play through its hypnotic campaign and unlock all...

Tristan Ogilvie·January 8, 2016
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There’s a specific corner during one of the German stages in Dirt Rally where your co-driver will supplement his flurry of warnings with a professional request: “Be brave.” It’s a slight left kink, framed on both sides by half-buried stones. To be honest I’m not certain what it is...

Luke Reilly·December 22, 2015
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Steamworld Heist stole my heart. The characters are charming, the combat is addictive, and the Firefly-style adventure made every battle a blast. Besides some annoying instances of post-battle maintenance, I rarely felt the need to power down these robots.

Dave Rudden·December 16, 2015
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Nuclear Throne might not be a super complex game, but it is a compelling one. Its action is brutal, over-the-top, and rewarding; a hyperactive arcade-style shoot-em-up with enough dynamism to keep me captivated moment to moment, but a strong sense of strategy to give me something to invest in over...

Chloi Rad·December 16, 2015
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