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In fact, the most generous reading of The Frozen Wilds is not as a prequel or sequel, but as a collection of missing missions. I suspect those who skipped Horizon earlier this year and find time this holiday to play the game with The Frozen Wilds interwoven into the campaign...

Chris Plante·November 6, 2017
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Sonic Forces creators’ good intentions and interesting ideas don’t amount to much in a game so clumsy and limited in design. It certainly doesn’t help that Forces follows right on the heels of Sonic Mania, a game that not only demonstrated a more focused design sensibility but also did a...

Jeremy Parish·November 5, 2017
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In each episode of Quality Control, a Polygon editor talks to a critic after they review a new game, movie or piece of gear and allows them to add a little bit of extra context and insight.

Colin Campbell·October 26, 2017
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B.J. is comfortable killing thousands upon thousands of his enemies if they stand between him and a bit of peace. But killing isn’t all that Wolfenstein 2: The New Colossus offers. It’s the rare first-person shooter that explores the first time its hero pulled a trigger; it’s the rare first-person...

Ben Kuchera·October 26, 2017
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For a character nearing 40 years old, it’s amazing that Mario has remained not only a beloved character but one whose games are generally expected to be great. From that perspective, it’s no surprise that Super Mario Odyssey is, yes, a great game. But more than that, it’s a fantastic,...

Philip Kollar·October 26, 2017
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Rogue Trooper Redux is a fun game, but after plowing through the campaign I’m left wondering why it exists. Why re-release a game that’s perfectly adequate but doesn’t do anything particularly noteworthy or special? What’s even more puzzling is that it ends on a cliffhanger. Considering there has never been...

Tom McShea·October 20, 2017
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The same could be said for the game itself, honestly. The Evil Within 2 represents one of the starkest and most astounding turnarounds from a debut title to its sequel that I’ve ever witnessed. It’s a brilliant horror game, one that understands when to ratchet up tension and when to...

Philip Kollar·October 18, 2017
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Gundam Versus has really cut into my fighting game time. It appeals to me for many of the same reasons that more conventional fighting games do: a laser-sharp focus, the layered and complex mechanics, the mind games and the sheer speed and intensity of the battle. That it involves giant...

David Cabrera·October 18, 2017
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Divinity: Original Sin 2 has an abundance of things to see and do, a staggering amount of secrets to unearth and plenty of tricks up its sleeve. Yet almost every cool moment I experienced sits shoulder-to-shoulder with an equally weighted disappointment. Ambitious and impressive as it often is, it’s ultimately...

Janine Hawkins·October 13, 2017
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Shadow of Mordor was unrefined but in a way that was ahead of its time. Playing it felt like glimpsing the future of big action games. Monolith’s attempts to build on that vision in Shadow of War are often successful, particularly where the deeper Nemesis System is concerned. But other...

Philip Kollar·October 5, 2017
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If you want a 3D platform game with tons of things to collect, but one that doesn’t try too hard to innovate, A Hat in Time just about hits the mark. It’s out today on PlayStation 4, Windows PC and Xbox One.

Colin Campbell·October 5, 2017
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I didn’t go into Battle Chasers: Nightwar expecting much of anything, given the development studio’s relative youth as a company and the spotty record of Kickstarted games. However, Nightwar’s focus on style and character, coupled with a mostly excellent combat system, kept me hooked for much longer than I had...

Dante Douglas·October 2, 2017
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