Rock Paper Shotgun
We write about PC games, and things to do with PC games.
Latest Reviews
Lichtspeer
It's very funny, very sharp, and most importantly, a lot of frenzied fun. I wish there were more enemy types more quickly - it over-uses the same ones, and redresses them for later levels - but that's my only significant gripe. And you get to die an awful lot.
Virginia
So, do you want to try a game that is “strange and confounding”? If it was up to me, everyone would play this. Then they would tell me not just what they thought of it, but what a certain item, location or actor signified, because an important part of Virginia...
If XCOM and Heroes of Might and Magic meets Star Trek/Farscape appeals to you (it does, doesn't it?), and you're happy to force your way past some initially confusing issues with the interface, you'll almost certainly enjoy Halcyon 6. I have, despite my gripes, but it's less than the sum...
Hue
I had a lot of fun with Hue. It was frustrating sometimes, but most puzzle-platformers are, and it would be boring to get every level right first time. Its faults mostly lie with being over-ambitious in terms of tone and narrative, but I think I’d rather see a game overreach...
Mother Russia Bleeds
But it isn’t the late-eighties. It's today. If you’re the kind of person who wishes it still was the eighties and likes the idea of revisiting a button-mashing romp, warts and all, you’ll find a lot to like about this one. But even so, you might find it wearing thin...
I only wish that one day, long after this incarnation, there’ll be a Hitman game with true narrative consequence, where a breadcrumb trail of slip-ups might lead the police or some other organisation straight to my door, while another player might produce such smooth and clean “accidents” that no such...
Worms W.M.D
Prodding a pal’s worm onto a mine or off the edge of a cliff, hearing them roar in dismay as your airstrike exterminates their entire force, the endless ways you can test the limits of a friendship through unsportsmanlike trolling – this is the lifeblood of Worms. It’s as silly...
Deus Ex GO
Last week, a combination of feeling that I couldn't wait for Deus Ex: Mankind Divided and my nightly 90 minute stint sat in the corner of a nyctophobic child's bedroom until she nodded off drew me to mobile spin-off Deus Ex Go. You know where this is going. CHEEKY...
Abzu
Abzû is a beautiful game. It's a game stuffed with fish and colour and movement and music. I love those things. Sometimes you feel like you're actually inside an episode of Blue Planet (I recorded the video above during one such moment). But I don't love wrestling for control of...
Quadrilateral Cowboy
In 2011, when describing why Introversion had abandoned Subversion, their long-in-development heist game, designer Chris Delay described a problem with the genre: "In the end, after all that development and years of work, you still completed the bank heist by walking up to the first door, cracking it with a...
There is a lot to love about Zero Time Dilemma, though its weird new look is a clear misstep in a series that’s otherwise managed to be quite stylish with the limited resources it had. If you are a fan of 999 and VLR, it’s a must-play to fill in...
Human: Fall Flat
Human: Fall Flat is unquestionably charming, and tremendous fun when it's not annoying me so much I want to find the developers and put staples in their toes. It's a logical next step for the Grow Home concept, and they beat Ubisoft to releasing it before Grow Home 2, so...











