Latest Reviews
Destroy All Humans was originally released in 2005 and developed by the sorely missed Pandemic Studios, the same people behind the original Star Wars: Battlefront games. It clearly was a product of its time. A wacky open world game (or as we used to call them back then, a “GTA...
Time for another brief history lesson with yours truly. Do you know DICE? You know, the ones behind Battlefield, Battlefront, and Mirror’s Edge? Before being bought by EA and before becoming the publisher’s flagship developer, they were an up and coming developer called Digital Illusions. A small group of Swedish...
Röki
I’ve been looking forward to Röki ever since my husband, fellow WTMG staff member Jordan Hawes, came back from E3 2019 raving about it. He knows how fond I am of point-and-click adventure games, harkening back to my childhood days of playing the King’s Quest series over and over. While...
I have been waiting for the release of Carrion ever since I got to play it in Devolver Digital’s E3 2019 trailer park outside of the Convention Center. I was thoroughly impressed with my demo and was joined by Phobia Game Studio’s own Krzysztof Chomicki, where I got to pick his...
Panzer Paladin
If you’re a fan of old-school Ninja Gaiden or even the earlier Castlevania games, Panzer Paladin may just be the game you’re looking for. Panzer Paladin is an action-platformer that has style, an increasingly frustrating difficulty curve, and the ability to design your own weapons. Developed and published by the...
You can say a lot of things about about the brand new Rock of Ages 3: Make & Break, but one thing you can’t say is that this game’s sense of style isn’t absolutely amazing. I had heard good things about its predecessors, but I’ve never actually played them. I...
Less than a year ago, Hideo Kojima’s mysterious game Death Stranding was released exclusively on Playstation 4. Leo initially reviewed the game shortly after launch, giving it a respectable seven out of ten. He praised the game’s amazing graphics, some of its sound design, and ideas it presents, saying that,...
SUPERHOT was originally released in 2016 and it quickly became one of the most celebrated games of the entire generation due to its striking art style and innovative “time only moves when you move” gameplay loop. It was loved by everyone, but there was a nearly universal complaint regarding its...
EA’s latest virtual conference didn’t feature a lot of announcements we hadn’t heard before its airing. There was the official gameplay reveal of Star Wars: Squadrons, a crap ton of time dedicated to Apex Legends, and also your typical EA Sports section. Then there was this other announcement, Rocket Arena,...
Superliminal
Puzzle games, while being one of my favorite genres, are a dime a dozen these days. Many of them rehash the same ideas over and over, with a new coat of paint to make them seem fresh. This was my fear when I first saw the trailer for Pillow Castle’s...
I was actually just speaking with my wife (fellow reviewer and editor, Heidi Hawes) about the lack of fun couch co-op games lately. We were talking about how we end up replaying games like Gears of War, Halo, or a couple party games on the Switch due to the sheer...
Neon Abyss
I keep saying that the amount of indie roguelikes out there is big enough to warrant multiple “Atari from 1983” levels of market saturation. However, there’s always a title that entices me due to its setting or some schtick in its gameplay loop. Neon Abyss is the latest roguelike to...

















