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I’d like to start this review by making a few corrections. The last time I played The King of Fighters was during the 2002 era (the NESTS Saga, for those who aren’t aware). Because of this, I wasn’t aware of many changes that subsequent KOF entries had brought to the...

Ule Lopez·February 12, 2022
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OlliOlli World brings the pain and misery (from getting bailed out) that is synonymous with skateboard video games to the world of platformers. However, some people might be surprised that this game is the third entry of a longstanding series of games that started life as a PlayStation Vita game.

Ule Lopez·February 3, 2022
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Trying to follow the development of Dying Light 2 Stay Human over the past several years has been a bit of a rollercoaster. The game was announced with much fanfare at E3 2018 and showed off a very impressive demo at E3 2019, but then creative director Chris Avellone left...

Nathan Birch·February 2, 2022
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Over the years, role-playing games have explored a lot of different settings ranging from the typical high-fantasy, D&D-inspired settings to sci-fi settings, but very few games have explored Celtic myths and lore. It's surprising, given that Celtic culture is extremely rich and well-suited for a video game setting, like the...

Francesco De Meo·February 1, 2022
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Windjammers 2 is finally going to come around! It’s the sequel to the NEO GEO title and it’s been almost 30 years in the making. Dotemu has promoted this game constantly and given it a great push that caught the eyes of the FGC. Is that attention warranted? Well, let’s...

Ule Lopez·January 20, 2022
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If I knew anybody within Logic Artists, I'd be pretty concerned about the future of that person's father. Logic Artists seems to have a thing about the murder of a father and the subsequent vengeance of that murder. I wouldn't be surprised to find an anonymous hitman employed to kill...

Chris Wray·January 20, 2022
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Is there still room for originality in the world of Diablo-style action RPGs? While games like Path of Exile, Grim Dawn, or Wolcen are entertaining in their own right, they often feel like they’re just tweaking established ARPG mechanics and presentation. Well, Canadian developers DrinkBox Studios (previously of Guacamelee! fame)...

Nathan Birch·January 18, 2022
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I've never been a massive fan of Hitchcock films. I appreciate some of them, and I can certainly appreciate what he brought to the film industry. There's no doubt that he arguably helped propel the thriller genre more than any other director through the masterful use of cinematography. That's the...

Chris Wray·January 1, 2022
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Two months ago, I previewed Shadow Tactics: Blades of the Shogun - Aiko's Choice. Honestly, there's not much more I can say about Aiko's Choice that I didn't write in the preview or my review of the original game five years ago. Shadow Tactics is a masterclass in real-time tactics...

Chris Wray·December 26, 2021
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Here’s the deal right away. I don’t believe that The Gunk is an experience that will fit everyone. It’s an action-adventure game that, in my opinion, prioritizes the “Adventure” aspect over the “Action.” No, it’s not a walking simulator, as people will inevitably infer from reading this first paragraph, but...

Ule Lopez·December 19, 2021
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The FPS co-op genre has never felt as alive as it does nowadays, with many developers trying their hands at it and providing different takes on this type of experience. Sadly, many of these games end up resembling one another, as developers often prefer to play things safe, including mechanics...

Francesco De Meo·December 18, 2021
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Kingdoms of Amalur: Reckoning has been, for a very long time, one of the best role-playing games that almost no one ever played, but last year's release of Kingdoms of Amalur: Re-Reckoning finally allowed more players to lose themselves in the rich world created by R.A. Salvatore and Todd McFarlane...

Francesco De Meo·December 10, 2021
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