

Rating
Prey
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you ...
Details
- Released
- May 3, 2017
- Developer
- Arkane Studios
- Publisher
- Bethesda Softworks
How it plays
Time to beat · 9 player times (IGDB)
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Prey Reviews
Professional reviews from gaming critics
Prey features an intriguing story, solid gameplay and interesting visuals and audio to create a fun action horror experience.
I never got the chance to play the original Prey, so I wasn’t among the chorus of outrage that emerged when it was revealed that Bethesda was electing to
Prey gives you all the tools you need, but allows you to decide how to get to your goal. The fear is constant, as is the joy from getting to safety. Despite a largely forgettable main story, I'll remember my own experience in Talos-1 for some time.
Prey gets a lot of things right, but it has a few technical hiccups and some balance issues that keep it from being a truly stellar experience. Let's hope we see some improvements in the next Prey.
Arkane offers a strong reboot to the lapsed IP that is both mechanically and narratively refreshing.
Funny enough, I leave Prey happy and content with everyone’s story but my own. My version of protagonist Morgan Yu just didn’t turn out how I wanted him to. He couldn’t save everyone I wish he had, he didn’t make all the choices I would’ve liked him to, he didn’t even find the shotgun until much later than he should’ve. And I know it’s all my fault and I regret that. In a perfect world, this would’ve all gone different; but, it’s evident early on in Prey that things are far from perfect in this world. I can only hope that your Morgan ends up more to your satisfaction. Me? I probably got what I...
As someone who really enjoyed games like BioShock, Half-Life, and Dead Space, I wasn't sure what to expect from Prey. Not only is this a reboot of a series rooted in a completely different genre, but it also attempts to succeed in the same space those games defined. I had to wonder: what exactly was - Read our full PC Gaming on The Outerhaven .
Prey’s curious alternate-history universe, intriguing sidequests, hidden threats, and detailed environmental storytelling make Talos I a joy to explore. The unsettling sense of paranoia that comes from knowing any object could turn out to be a hidden enemy gives even the quiet moments a palpable tension. All of that picks up the slack for combat and stealth that doesn’t feel fresh enough to sustain it throughout what can be a long game.
Prey generally impresses with its intriguing setting and rewarding exploration, but stumbles in its combat and technical execution.
Where Prey doesn’t lack, however, is in its presentation. Talos-1 is crafted with a 1960’s deco style that gives the game a distinct look. And each room is different enough from the rest of the station which made exploration rewarding. The biggest highlight for me was how the station felt more like a work place then a play area for the game. It gave Talos-1 character, and made the fights feel cramped which heightened the tension.
Despite the fact that there were technical difficulties, I still enjoyed the game thoroughly. And as much as I would like to talk more details about it, it is better that you explore this dangerous ship to discover them all. It was a fun game from beginning to end. It’s a game that tests your morality and compassion. A game that is tailored by how you play it and a game that rewards and punishes you for the things that you do. Now let me transform back into a cup as I avoid this alien that is walking down the hallway.
Operating as a re-boot of an 11 year old game, Prey (2017) is an intriguing and well-crafted delve into an alternative future where space exploration is a larger priority to mankind.