Cities: Skylines Reviews
Check out Cities: Skylines Review Scores from trusted Critics below. With 19 reviews on CriticDB, Cities: Skylines has a score of:

All things considered, the game does run reasonably well. A large-scale game like this is bound to put some stress on the console’s hardware, which creates frequent frame drops when you get closer to the city and once the sun goes down. It never wanders into an unplayable state, though, which is due to the fact that these drops do not seem to affect the user interface itself.
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There’s still work to be done, but Cities: Skylines 2 is an impressive improvement over the original. Its systems work together seamlessly, and you have more control over how your city develops without it feeling overwhelming or intimidating. It's a shame some features like green building are gone, but I'm looking forward to seeing how Colossal Order keeps building Skylines 2 in the future.
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Running meaningful industries in your city is like playing a game within a game. Suddenly feeling like an entire county builder, it’s safe to say that the unstoppable force of Cities: Skylines just got a whole lot bigger.
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Building a city can be difficult. Nobody expects you to succeed in this already lively world packed to the brim with popular and famous cities. It won't be easy, you'll need to start small and work your way up, but if you plan ahead, budget popular, and take care of those who enter to call your city home, good things will come in time. This is the ultimate city building test on the PlayStation 4.
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Cities: Skylines is a pretty damn good city building sim game for consoles. It’s got its problems and it’s incredibly limited in its scope, but if you’re looking to kill more than a few hours with one of the most therapeutic game in some time, this is it.
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By putting players in control of city-planning without annoying barriers or online connectivity requirements, Cities: Skylines has established a reputation for being the best modern city-builder when it originally released two years ago. Though the PC release relies on mouse and keyboard controls, the game has leapt to Xbox One with full gamepad support and a new streamlined menu system. The result is the premier city simulation game on consoles.
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Steam Workshop integration was available since launch, and with it a slew of game modifications appears. From the aesthetic mods that changes the visuals and effects, to building mods that add new or recreated from real life buildings to the game like a Jollibee outlet(a popular fast food chain in the Philippines), to improvements to quality of life mods that improve traffic AI or give the ability to manage traffic in a firsthand approach. A lot of the previously stated issues have been addressed by the modding community, even the day-night cycle has been added although it is very limited...
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Cities: Skylines isn't without its flaws, but even the things wrong with it add to its charm. It might not be that much of a challenge, but it delivers on the glee of expansion.
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Colossal Order has created one of the most enjoyable city builders in recent memory and despite its small budget, Cities: Skylines celebrates the joy of building in enjoyable fashion.
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In short, Cities: Skylines achieves everything we wanted in SimCity with ease. Coming in with the affordable price of $29.99, this is one game we fully recommend to any gamer looking to enjoy a city building game that not only allows them to generate gigantic metropolises, but design each element from the buildings themselves to the ground they're built on. There's currently no better game on the market when it comes to delivering the ultimate city building experience, and developer Colossal Order now seems aptly named, as their next game will have some big shoes to fill.
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City building games lovers finally got what they asked for. With help from Paradox Interactive, Colossal Order's Cities: Skylines is a worthy successor of SimCity.
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These are mere quibbles. You’re going to love it. Skylines is very much the traditional yet hyper-modern city-builder that everyone’s been crying out for. Me, I love it too, though I remain a little haunted by this concern that it’s more of a response game than its own game. In a way, this makes it seem a little unambitious. Even in its style, as gorgeous as it may be it looks and feels familiar right out of the box. We’ve seen what can go wrong when risks are taken with that formula, of course, so it’s probably better this way.
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More than anything, Cities: Skylines is about the simple joy of building. It’s a really impressive and often beautiful simulation, where an amazing number of virtual people go about their business across a huge swath of land. Getting in and creating something is easy, though mastering it will require extensive research on community wikis to understand why growth is stunted even when you address your citizens’ apparent concerns. Don’t expect exciting scenarios or random events, but do expect to be impressed by the scale and many moving parts of this city-builder. [poilib element="accentDivider"] Dan Stapleton is IGN's Reviews Editor. You...
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Cities: Skylines might be Colossal Order’s first attempt at a city builder, but it already feels well rounded and complete. There are a few areas that need improving and others that are crying out to be expanded upon, but those will come in due course, and what’s already there lets you build vast cities to your heart’s content.
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Cities: Skylines brings the city building genre back after its near demise from other series' flawed game releases. The inclusion of large game maps, natural resources management, addictive progression system, and all of it running at a near-flawless technical performance make Cities: Skylines the new standard in city building games.
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