
Little Nightmares Reviews
Check out Little Nightmares Review Scores from trusted Critics below. With 22 reviews on CriticDB, Little Nightmares has a score of:

The first Little Nightmares is an interesting video game. Originally releasing all the way back in 2017, it was quite a surprise and modest horror hit. The game wasn’t without its issues, be it awkward platforming or weak puzzling. However, that only left room for potential. A world expanding DLC and four years later, players now have a fully fledged sequel in Little Nightmares 2. The only catch is it’s quite a disappointing follow-up. Bummer.
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Little Nightmares 2 is bigger (literally twice as long) and better than the first game. Yet, it keeps that personal, closed-in feel that Little Nightmares established. Pale City is a great new location full of unique characters and creatures. With an excellent blend of horror and puzzles, Little Nightmares 2 is a homerun for Tarsier Studios and Bandai Namco Entertainment.
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Not only does Little Nightmares 2 live up to its name, but it also improves on nearly every aspect of the first game. Players may run into a few frustrating hiccups along the way, but exploring this horrific world with Mono and Six is immensely satisfying. At the end of the day, I’d recommend this one to any fan of surreal horror stories with emotional twists, though you might have trouble sleeping when it’s all said and done.
Read Full ReviewTarsier Studio’s follow-up to its terrifying breakout horror puzzle-platformer may not be strictly a longer game, but by setting itself beyond the confines of the underwater Maw of the first game, it certainly feels like a bigger game, with even more horrible locales and moments to give you goosebumps.
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LITTLE NIGHTMARES 2 REVIEW FOR PC, PS5, PS4, XBOX SERIES X|S, AND XBOX ONE. While the first game provided an excellent introduction to The Maw and its grotesque patrons, that was a very focused story that didn’t give much away about the universe outside. Was the rest of the world just as corrupt as The Maw? In Little Nightmares 2, developer Tarsier Studios is able to expand upon a dark universe haunted by terrible creatures, while also further developing the character of Six and her new companion, Mono.
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Little Nightmares boasts some superb character and environment design, and exceptional sound too, with parts of the Maw screaming as if the ship was a gigantic bionic seafarer. Its story is compellingly told, and the way the main game connects with the DLC is immensely rewarding. But you never really feel like you have full control of Six, and the long breaks between restarts can dump you into a painful loop of spending less time in the game than you do in loading screens. These problems were present in the game’s initial release back in April 2017, and Switch owners...
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Little Nightmares is an amazing experience, albeit there are some things that are left to be desired. However, for a first attempt by the studio that gave us Little Big Planet content, as well as Tearaway Unfolded, Little Nightmares is an easily recommended time-killing adventure.
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In all seriousness, Little Nightmares does a fantastic job of pulling off “childish horror”. It strikes a good balance in introducing horror without ever being too scary; anyone who loves a little bit of the macabre without the intense dread of true terror will love this indie title. It is a bit on the short side, taking me only a little over four hours to beat – and that was with me getting stuck twice – but what it lacks in length in makes up for in brilliant content. If you enjoyed the likes of Limbo or Inside, you’ll be...
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While Little Nightmares might not scare your pants off, it will definitely get your heart racing. The game’s mix of incredible art design and enjoyable gameplay create a memorable game that gets better with each level. While Little Nightmares' long load times will hopefully get patched out currently, they make exploring a lot less desirable. Puzzles in the game could be better, but its main gameplay elements come off very thrilling and fun.
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At times mechanically clumsy, but artistically sound, Little Nightmares might get on your nerves every once in awhile, but its imagery will burrow into your brain and never leave.
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Little Nightmares is a game that often makes you feel helpless. You play a child in a place she doesn’t belong and everything wants to either kill you or eat you. Despite its darkly whimsical design, this is a game that is always trying to one-up itself in the creepy department.
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It’s hard not to talk about Little Nightmares without mentioning Playdead’s Limbo, with both games using the same premise of ‘small child getting minced at every opportunity’ and featuring physics based puzzles. As much as enjoyed Limbo, I think Little Nightmares is the better game with more to do, but like PlayDead’s title you will die and awful lot and that’s one of the two problems I have with Tarsier’s game. Checkpoints are inconsistently spaced so you might have to replay sections over and over until you find the solution, and the time taken for the game to reload after...
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Like Hide and Seek, Little Nightmares confidently captures the exhilarating fear of waiting to be found by something that’s hunting you. But it also replicates the alien horror of being a child that doesn’t understand what’s happening to and around them, and of a seemingly familiar environment turned into a series of opportunities for safety and danger. Smart, grotesque and never-endingly weird, this is a very different, extremely welcome kind of horror game that left me wanting more than its brief five hours provides.
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One of the very few disappointments I have with Little Nightmares is I wish there was more variability to how the game can be completed. My first playthrough took me about eight hours to complete, which is on the high side because I checked out everything I could and I did get held up a couple of times on figuring out puzzles. But when I tried to play the subsequent times I was not able to find a different path to take and I could easily blast through everything. There are some collectibles t...
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Inventive and disturbing puzzler with beautiful environments, Little Nightmares is well worth a look for fans of the genre looking for something a little different.
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Little Nightmares is like hearing a cover of one of your favorite songs. On first glance, much of Tarsier Studios’ game seems like a riff on Playdead’s Limbo or Inside; it has puzzle-platforming with a vulnerable hero, and is set in a bizarre and hostile world. As I spent more time with Little Nightmares, however, its own nightmarish melody rang loud and clear. It’s an amazing work in its own right, and a must-play for anyone who enjoys tightly crafted platformers and grotesque horror.
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I love it. There were times when I didn't, mostly when I had to replay a section where I kept failing to line up what looked like a simple jump over and over, but by the end I was smitten. It's a grotesque, horrid and eventually hopeful in its own morbid fashion, and despite many moments that feel like reimaginings or echoes from elsewhere, it has enough extraordinary images and sequences to stand alone. It's precisely the kind of horror game I love – grotesque but not gross, and interested in thoughtful pacing and escalation rather than jumpscares and shocks....
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Tariser has come a long way from the bubbly world of LittleBigPlanet with the dark and disgusting world of Little Nightmares. What it lacks in gamplay substance is made up for in visual and audio design. If that's a trade-off you're worth making, then Little Nightmares is a decent entry for the genre.
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Also, that monsters with big long grabby arms are really, really creepy.
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