Styx: Shards of Darkness
72 /100
Based on 18 reviews

Styx: Shards of Darkness Reviews

Check out Styx: Shards of Darkness Review Scores from trusted Critics below. With 18 reviews on CriticDB, Styx: Shards of Darkness has a score of:

72

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Gaming Nexus
March 27, 2017
7.4/10

A stealth game that sticks to its core values and offers some excellent level design, Styx: Shards of Darkness is a solid sequel. It is not without some presentation issues and could really benefit from some better controls on the more delicate maneuvers. If you can get past the crassness of the main character there is much to like.

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Unscored

Styx is back and he’s back with a vengeance; oh and he’s definitely more opinionated and filled with a bunch of hilarious observations too! Cyanide studios and Focus Home Interactive have teamed up once again to bring everyone’s favourite goblin assassin to life in Styx: Shards of Darkness. Whilst 2014’s Master of Shadows was where we were officially and truly introduced to our greedy, blunt and humorous master thief of a goblin, he originally appeared much earlier in 2012’s Of Orcs...

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8/10

Styx: Shards of Darkness is an incredibly fun game - provided you are ok with slowing down the pace and willing to put up with uncompromising stealth. If you are looking for an action heavy stealth experience, this isn’t really your cup of tea. However, if you’re like me (though I’m terrible at stealth on the whole) and want a great, difficult challenge, Styx: Shards of Darkness might be right up your alley.

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IGN
March 15, 2017
7.8/10

Styx: Shards of Darkness greatly resembles the earlier Styx: Master of Shadows from 2014, but Cyanide improved the gameplay this time around with the inclusion of craftable weapons, the lack of a lock-on in combat, and expanded abilities. It presents an interesting world to explore but wastes its potential by recycling environments from early missions late in the game. Co-op mode is fun, too, but only selectively as some stealth-only missions seem far more manageable on one's own.

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5.8/10

Sneaking past enemy guards while accomplishing devious missions is an often rewarding premise for a game. As a follow-up to 2014's Master of Shadows, Styx: Shards of Darkness continues the titular goblin's tale but is it any good?

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When Focus Home, Cyanide Games, and Spiders released Of Orcs and Men back in 2012, it was met with very mixed reviews. And when its prequel and spin-off Styx: Master of Shadows came out two years later, we saw it as an improvement over its predecessor due to its take on stealth and combat that differed from the other stealth games in the market. Styx: Shards of Darkness is the third game of the series and the sequel to Master of Shadows and akin to how Master of Shadows was an improvement over Of Orcs and Men, Shards of Darkness...

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Overwhelming in size and overflowing with freedom with which to tackle its sprawling campaign, Styx: Shards of Darkness is an unapologetically pure stealth title that might struggle to expand its hardcore appeal beyond the die-hard fans of the genre.

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7.5/10

Styx kills again, sneaks around, turns invisible, and comes up with creative uses for his clones. However, he is not particularly interested in learning anything new. In short, Shards of Darkness is a solid sequel, but without the "wow" factor.

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Destructoid
March 14, 2017
7/10

And really, pleasant surprises are what we’re talking about with Styx: Shards of Darkness. Don’t let the reduced price tag or the fact that Styx’s previous titles aren’t exactly household names fool you. Once you get past the slightly budget look of the UI and occasional control jank, there is a solid core of a pretty damn good stealth game here. Give him a chance, and Styx might just steal your heart (only to pawn it at a fraction of its value, the little bastard).

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TheSixthAxis
March 14, 2017
6/10

Shards of Darkness could have been a big step forward for the series, giving you a more rounded set of gameplay possibilities, alongside the better looking environments and other areas. Alas it’s not as big an improvement as I’d hoped and is let down by bugs and inconsistencies. It’s a stealth game with one foot stuck in the past, and that remains both a blessing and a curse.

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WCCFtech
March 14, 2017
6.8/10

Styx: Shards of Darkness is not a graceful game. But as you play as the titular goblin, infamous for vomiting out clones, making sassy comments and generally being crude, it's not meant to be graceful in its execution. But despite the strong mechanics that hold the game up, there is an unrefined quality that lets the game down.

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8.7/10

Styx: Shards of Darkness is everything you could expect this game to be and more. It offers hardcore stealth gameplay for those who are interested in it while simultaneously lowering the skill cap for those who just want to finish the game and do not shy away from a messy slaughter or alarm or two.  It is hard to resist Styx’s wits and cockiness even in the middle of situation he gets into.

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5.5/10

Styx: Shards of Darkness will provide stealth fans with a brief thrill, but wading through levels multiple times and dealing with poor attempts at variety will grate at even the most jaded of players by the time the campaign is through.

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GameSpot
March 14, 2017
6/10

Styx to the formula.

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PC Gamer
March 14, 2017
79/100

Styx' latest stealth outing puts the 'gob' into goblin.

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60/100

There were several moments during my playthrough of Styx: Shards of Darkness that felt as if the game was going out of its way to frustrate me. At its core, Styx wants to be a pure stealth game akin to the old Thief series, with every level designed around sneaking from room to room, building to building, stealing gold, forging documents, and opening vaults without ever being seen or heard. You play as the titular Styx, a talking goblin thief with an addiction to magic-imbuing “amber” who has zero combat abilities, his talents instead focused on evasion, espionage, and burglary....

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GameSpew
March 14, 2017
8/10

Many times while playing Styx did I find myself thinking “I could’ve done that better,” or “I wonder what would’ve happened if I dropped that chandelier on that guard.” Whether it be the need to discover where an alternate route of an intricate level could take me or the craving to nail a perfect run, Styx: Shards of Darkness’ sheer unpredictability constantly pushed me to attempt levels multiple times – even if it did result in varying results of satisfaction. Any game that actively makes you want to replay is surely doing something right. What it may lack in narrative...

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8/10

Styx: Shards of Darkness is an excellent purist stealth game, which is let down by stupid AI.

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