Destructoid
74
Avg Score

Destructoid

Destructoid is a Webby Award-winning video game-focused blog that was founded in March 2006 by Yanier Gonzales.

Corporate MediaOnline Media

Latest Reviews

Little to no directions are given to the player — you’re just dropped into the world and expected to figure things out on your own. It wasn’t until my second play session that I realized the locations marked on the map were of importance. After figuring out proper use of...

Jed Whitaker·June 9, 2015
Read

Heroes of the Storm has unfairly been branded as a “just a casual game” due to the removal of many tried and true MOBA mechanics. With over 100 hours of play under my belt, I can say with authority that those claims are untrue. Heroes has a ton of depth,...

Chris Carter·June 2, 2015
Read

There is also a subtle beauty to this game, and one that I can relate to. The constant battle of light versus dark, of fear and loneliness, building yourself back to where you need to be — these are struggles that most humans face at some point, and Sym allows...

Caitlin Cooke·May 30, 2015
Read

Adventures of Pip is an inoffensive platformer that doesn’t do a whole lot wrong, but it won’t stand out in your mind a few days after beating it. While it does last though, it’ll bring a smile to your face.

Chris Carter·May 29, 2015
Read

There’s nothing really special about Hatred. It’s a twin-stick shooter. It has guns in it. It has objectives. Most of the time those objectives involve acting like a menace to society or blowing stuff up. It doesn’t have anything new to bring to the table, or anything interesting to say...

Chris Carter·May 28, 2015
Read

In some ways, Splatoon‘s online component is disappointing, and the lack of so many features will likely push other shooter fans away. But most of those shortcomings can be forgiven in my mind because of how damn fun it is. As a shooter it’s refreshing, and as a 3D platformer...

Chris Carter·May 27, 2015
Read

Enemies are fodder, relentlessly marching toward you en masse, hardly flinching in the face of your supposedly powerful magics. The crowds get messy and you die, or you do a lot of running backwards while spraying spells at your angry entourage like metal filings chasing a Wooly Willy pen. It...

Steven Hansen·May 27, 2015
Read

Stealth Inc. 2 is by no means a bad 2D puzzle platformer, but it doesn’t stand out in a genre which has had some impressive entries in the past year. Attempts to improve the experience of its predecessor by adding an overworld feel more like padding than an increase in...

Destiny feels just as smooth as ever as a shooter, but at this point you should wait until after “Year One,” as they are calling it now, to see if Bungie is going to come up with something new. I really hope the rumored “2.0” version of the game has completely...

Chris Carter·May 22, 2015
Read

None of those waste as much time as the procedurally generated levels, which are easily the biggest flaw in Schrödinger’s Cat and the Raiders of the Lost Quark. They take up about half of the play time, present very little worthwhile gameplay, and feel like a drudge by the end. If...

Darren Nakamura·May 18, 2015
Read

Translating cover shooters into 2D makes for a good mix of contemporary and classic sensibilities. It’s nice to play a shooter where avoiding enemy bullets is a bit more necessary and I like the tools Not a Hero provides with its slick cover system, mechanically varied cast, and constant chain...

Steven Hansen·May 14, 2015
Read

Toren is a very cool concept that’s held back by its rough presentation, especially on the PC platform. Truth be told though, I think developer Swordtales should keep making games and simply refine its touch, as the studio clearly has the knack for it.

Chris Carter·May 12, 2015
Read