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Lost Sea certainly has a charm; it’s a short and basic premise that opts for clarity and simplicity over length and detail, which for a roguelike, works perfectly. Lost Sea gives you simple controls and simple mechanics, but changes their flavour in each new area, increasing the difficulty slowly over the period of the game....

David Treharne·July 5, 2016
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In the end then, 7 Days to Die is a promising idea that attempts to put a unique spin on a few overused genres, but ultimately it falls far short of what it intends to deliver. It’s hard to overlook the terribly outdated and buggy graphics, and the fact that...

Kim Snaith·July 4, 2016
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It’s a shame that many of Full Mojo Rampage’s items end up being inconsequential as otherwise, this is a fun and unique roguelike. Still, putting aside the few minor technical issues, the voodoo theme and the wealth of content on offer manages to be the game’s real strong suit. There is plenty...

Any questions I had regarding why it took nearly six years for Playdead to release a follow up to 2010’s Limbo melted away as I was consumed with the polish on display with Inside. Inside is a visually stunning, thought provoking, nigh impeccably designed game that offers anyone willing to...

Sean Mesler·July 1, 2016
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Running at somewhere between 20 to 40 hours depending on how involved you get with its wealth of side content, The Technomancer is strangely captivating should you make it past its flaky first few hours. Like Spiders’ previous forays into the genre; Bound by Flame, Of Orcs and Men and Mars:...

Despite its few problems though, Monochroma has a charm that’s undeniable. Whilst the graphics might not be the best, the striking art style and beautiful soundtrack carry the game and help to bolster your enjoyment from start to finish. There are some irksome puzzles along the way, but for the most part, they’re...

Kim Snaith·June 28, 2016
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However, even with an ending that takes way too much to achieve with very little pay off, Asemblance still manages to be a very intriguing and atmospheric sci-fi story. Just know that there is, respectively, little content here – even for the small £7.99 asking price – and your enjoyment...

Mighty No. 9 had an incredible amount of potential. The pedigree of talent behind the project justifies fans’ expectations for a platformer that is full of personality and high-quality action. This game has neither of those things; sure, it works, but the game feels completely lifeless. Characters lack the charm...

Brandon Langrock·June 23, 2016
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Neon Chrome does a lot of things right, and I was impressed by the overall feel of the game which is both solid and visceral. The graphics hold up well in the isometric view and the bright and shiny visuals are certainly a pleasure to look at, while the tactical...

David Brooks·June 22, 2016
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It may be far from perfect, but Deadlight: Director’s Cut does have enough going for it to at least make it an interesting proposition for fans of the now rather niche genre. Commendable for the melancholic sense of dread that is skilfully created by its audio-visual design and notion that...

Richard Seagrave·June 21, 2016
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As you’ve probably already gathered, Mirror’s Edge: Catalyst is quite a disappointment, although that’s not to say that it can’t be highly enjoyable at times. When everything comes together as intended and you’re able to make full use of Faith’s repertoire of traversal skills without issue, there’s simply nothing else...

Richard Seagrave·June 20, 2016
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The Solus Project is deserving of much more praise and explanation than I’ve given it here, but to comment on anything other than the setup without damaging your experience would be nearly impossible. The Solus Project is a game about the mystery and wonder of exploration and it deserves to be experienced...

Wesley Scott·June 16, 2016
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