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Even with a super-short running time, the repetitiveness that pervades Teenage Mutant Ninja Turtles: Mutants in Manhattan makes this fight a slog. I've heard all the jokes the team has to tell and have marveled enough at the rogues gallery of bosses – both of which I could’ve done by...

Dave Rudden·May 26, 2016
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Blood and Wine ends the saga of Geralt of Rivia in style, bringing with it a tale of charming vampires and troublesome friendship set in a stunning new landscape that departs from the bleakness we've known until now. The expansion also brings some welcome gameplay enhancements, including mutations, the ability...

Leif Johnson·May 25, 2016
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Total War: Warhammer is brimming with exciting ideas, interesting characters, and outright, skull-stompingly delightful units and faction mechanics. The current roster of starting positions in the campaign feels thin, but each army therein is a distinctly different experience. Some factions (Vampire Counts, Greenskins) are more fun than others (Dwarfs), but...

Leana Hafer·May 19, 2016
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Though its world has some great aesthetic devices and a cool concept, ultimately all of Homefront: The Revolution’s elements feel repetitive, unpolished, or downright unnecessary. Over the length of its campaign it fails to deliver a satisfying - or even fully functional - shooter experience.

Jon Ryan·May 17, 2016
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From the way it relies on setting and music to tell the bulk of its story, to its use of simple mechanics on the way to score-based mastery, Shadow of the Beast takes old things and makes them feel decidedly less old. Walking to the right and killing everything that...

Vince Ingenito·May 17, 2016
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Doom is a tale of two very different shooters (and one quirky creation tool). The single-player campaign's reverent worship of the series' roots results in an old-school run-and-gun shooter which feels like imitation Doom, a cover of an old hit which nails all the right power chords but isn't exactly...

Joab Gilroy·May 16, 2016
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Uncharted 4: A Thief’s End is a remarkable achievement in blockbuster storytelling and graphical beauty. Though it’s let down by a lack of imagination and some self-indulgence, especially in a third act that drags on far too long, Uncharted 4 carries on the series’ proud tradition of peerless polish and...

Lucy O'Brien·May 11, 2016
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Unfortunately, as far as re-releases go, Valkyria Chronicles Remastered delivers the bare minimum. The original DLC missions and an Expert difficulty are also included, if you’re a glutton for punishment. Outside of that there are no additional bells and whistles, which is a bit disappointing, but it doesn’t tarnish...

Zachary Ryan·May 10, 2016
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Stellaris is filled with good ideas, and it’s not difficult to see the outline of a great space strategy game where those ideas could come together. But beyond the early game, it’s only compelling in bits and pieces – it turns into a largely uneventful slog after that. Paradox has...

Rowan Kaiser·May 9, 2016
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The cast of Battleborn is fantastic; I've enjoyed exploring the ins and outs of characters like the steampunk sniper Marquis and fungal healer Miko, and every time I play I'm focused on earning further access to the unique roster. However, there’s no interesting story for them to take part in,...

Dave Rudden·May 6, 2016
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Housemarque’s previous games have always kept me coming back through the strength of their gameplay alone. Alienation adds a straightforward, but enjoyable power chase on top, making its finely tuned arcade action all the more alluring. Its action-RPG elements won’t make it a replacement for something like Diablo 3 or...

Vince Ingenito·April 29, 2016
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Hitman Episode 2: Sapienza is a fantastic follow-up to the promising first episode; huge, bursting with deadly promise, and begging for many, many playthroughs. The lack of much meaningful local voice acting is a disappointing miss, however, and that might really start undermining Hitman’s jetsetting international atmosphere in later levels...

Luke Reilly·April 29, 2016
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