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Latest Reviews

Even at the beginning when players have not unlocked a specific weapon that is best suitable for the gametype, each playlist has default loadouts that players can chose from to keep the matches balanced. This unlock/progression system works great. Experience is easily earned and reaching the next level, or getting...

Austin Paul Adamson·December 4, 2012
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Graphically the game isn’t going to get anyone’s attention, but it does have a charming cartoonish art style that will appeal to kids. The Skylanders also have some nice variety to their personalities but overall the voice acting is something you’d expect in your average kid’s show. The UI is...

Diego Escala·November 5, 2012
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Lionhead continues to improve on their charming cartoon style and the spell effects just look gorgeous. The voice acting is also pretty solid with a decent enough soundtrack and I couldn’t recognize any hint of a celebrity which surprised me; I was really hoping for Stephen Fry to return as...

Diego Escala·November 2, 2012
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Dance Central 3 continues to improve upon the visual style set by Rock Band with a bigger focus on colors as opposed to the slight griminess the Rock Band games had. I definitely prefer the look of the characters on screen and the venues they dance in than Just Dance...

Diego Escala·October 29, 2012
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While I haven’t seen any other game types in the wild, in earlier play sessions during the beta I was also shown a straight forward deathmatch on one the smallest map, “Oil rig”  No vehicles and a lot of vertical combat. It’s experience a good change of pace and a...

Austin Paul Adamson·October 26, 2012
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The graphics just look like total ass and it doesn’t seem like it’s any better looking than Goldeneye 007. You’d think a company working under Activision and aping on the Call of Duty titles would be allowed to borrow the IW Engine to pretty up their game. The voice acting...

Diego Escala·October 25, 2012
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So let me stress how long this game is, because it’s pretty damn long. I spent around two hours in just the first open area exploring and doing sidequests. That’s chump change compared to the time you’ll spend once you hit Act 3. I’d mention how long it took me...

Diego Escala·October 5, 2012
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So the game looks absolutely gorgeous. Everything is beautifully drawn and the characters animate well enough. I’d say my only complaints are that things you can interact with are completely blended into the environment due to the art style and that the animations could use a few more frames. Thankfully...

Diego Escala·September 19, 2012
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Can somebody lend me a copy of War for Cybertron because I don’t remember that game looking as bad as this one does. While the transformers themselves are well designed and wonderfully animated, everything else looks like total ass. The game has some serious aliasing issues, insane texture pop-in, everything...

Diego Escala·August 30, 2012
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The driving segments are nicely matched with the set piece moments in Sleeping Dogs, enabling Wei Shen to hijack the pursuers’ car or ram a police vehicle off the road. Vehicle gunplay starts from tense slow-mo moments and ends in cars going out in a fiery blaze of glory. All...

William Saw·August 14, 2012
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The graphics are nice enough but they’re nothing worth praising. Don’t get me wrong the graphics are amazing compared to the original games, but they definitely could have looked better with HD games like Sly Cooper and Halo. Hell, Proving Ground looks miles ahead of this game so it makes...

Diego Escala·August 1, 2012
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The graphics are just as gorgeous as ever and Codemasters continues to show that they can make some pretty damn slick menus. The soundtrack is full of dubstep and newer alternative music that I felt was pretty hit or miss, but for some reason it fits. More developers really should...

Diego Escala·July 3, 2012
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