WayTooManyGames
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WayTooManyGames

We play the good, the bad, and the so bad it's good.

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I would have loved to bee a little bee just so I’d bee able to bee at the meeting where the publisher greenlit a project like Bee Simulator. Can you imagine the elevator pitch? “Well yes gentlemen, we want to make a game in which you can control and honeybee...

Leo Faria·November 26, 2019
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The weird thing about the MediEvil franchise is that I have always wanted to play them, but I never had the opportunity to do so back in the day. I was a Nintendo 64 kid who cherished 3D platformers and goofy cartoony characters. MediEvil was one of the few PS1 exclusives...

Leo Faria·November 24, 2019
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You know what’s more surprising than EA publishing a great Star Wars game? EA publishing a great Need for Speed. Since the series’ glory days on the PlayStation 2, it has been rebooted repeatedly to increasingly lukewarm results. The last entry in the franchise, Need for Speed: Payback, was easily...

Thomas Medina·November 23, 2019
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Pokémon Sword & Shield is probably the most controversial game in the series, especially during the last few weeks prior to this launch. Fans started hating on the game because of the “reduced” Pokédex size and disregard for the continuity of previous titles in the franchise. Not to mention the...

Leo Faria·November 22, 2019
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Oh how I screamed, how I shouted, how I celebrated. I remember that Sony conference at E3 2015 like if it had happened yesterday. From out of nowhere, Yu Suzuki and that classic Shenmue theme song appeared onstage, confirming the existence of Shenmue III…. as a Kickstarter campaign. I didn’t...

Leo Faria·November 20, 2019
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We’ve seen a surge in games featuring arts and crafts visuals over the past few years. This is partially because of Sony’s LittleBigPlanet, but mostly due to Nintendo’s decision to release a ton of Yoshi and Kirby games with this art style. Between Kirby’s Epic Yarn, Yoshi’s Wooly World, Link’s...

Leo Faria·November 19, 2019
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Reviewing a Just Dance game was something I knew that was bound to happen in my life sooner or later. As a former metalhead who used to have shoulder-length hair and a disdain for any kind of music without distorted guitars back in my high school years, I guess that...

Leo Faria·November 18, 2019
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There’s always a place for perfectly average games. Everyone always sets up new releases as either the greatest or absolute garbage, and those that are just okay end up tossed aside. Exclusives are particularly susceptible, either a system seller or not worth looking at. Luigi’s Mansion 3 is exactly that...

Thomas Medina·November 17, 2019
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Some people might try to convince you that Blizzard is the creator of the greatest real-time strategy games of all time, but when it comes to my personal opinion, nobody, and I mean NOBODY, will ever be able to beat Ensemble Studios. Games like Star Wars: Galactic Battlegrounds, Age of...

Leo Faria·November 12, 2019
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Arc System Works have been on a roll as of late. Between the releases of River City Girls, the Switch versions of Guilty Gear XX and BlazBlue, as well as the announcement of a brand new mainline Guilty Gear for next year, the Japanese company has been on great shape...

Leo Faria·November 11, 2019
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One of weirdest games I got to play at E3 2019 was New Super Lucky’s Tale. Not because the game itself was unusual or anything like that, but because I got to play it at an exclusive Nintendo booth, with the game sharing the same space with other Nintendo juggernauts...

Leo Faria·November 8, 2019
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Ghostbusters is 100% a movie that defines the era it was made. That isn’t to mean that it hasn’t aged well. The fact that the 2016 Paul Feig reboot of the franchise can’t hold a candle to Ivan Reitman’s original is proof of that. It will never be confused with...

Todd Eggleston·November 7, 2019
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