WayTooManyGames
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WayTooManyGames

We play the good, the bad, and the so bad it's good.

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Anodyne 2: Return to Dust has been on my radar for a while now. I played the original Anodyne when it released on PS4 last year. I was drawn to its retro 16-bit design and old school Zelda feel. In fact, the whole of Anodyne could best be described as...

Heidi Hawes·August 25, 2019
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I never played a Hotline Miami game before, so when the game was dropped as a surprise during Nintendo’s Indie Gamescom showing, I was excited. I had heard the hype surrounding it before. Turns out, the hype was right. Sold as a collection on the Switch, both games are now...

Kyle Nicol·August 25, 2019
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Man, I used to love Yu-Gi-Oh back in fourth grade. I had all the decks. I had tons of Game Boy Advance games, with the tactical RPG spin-off, Dungeondice Monsters, being my favorite. My parents would buy me a booster pack a week and I’d take my decks to school...

Leo Faria·August 23, 2019
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I was more than ready to tackle a well-known vertical shooter from a well-known franchise like Raiden V after playing the largely unknown Vasara games. My knowledge of this legendary franchise is brief, but it started on the last console you’d expect: the Atari Jaguar. After that, I had little...

Leo Faria·August 21, 2019
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Who doesn’t love the 80’s? It was a time for big haircuts, big productions, and big changes. RAD from Double Fine and Bandai Namco is a new roguelike with an excellent 80’s feel and the promise of a totally tubular time. But does it manage to be as funky fresh as...

Heidi Hawes·August 21, 2019
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I’ve said this before and I’ll say it again: in this day age, in good ol’ 2019, I’ll take any Playstation Vita release I can get. Mostly because I want to give that underrated gem of a system as much exposure as possible before its eventual demise. I’ve played some...

Leo Faria·August 19, 2019
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After playing so many high-profile titles over the past few months, it’s good to eventually sit down and relax with a smaller, less demanding game for the Switch whenever possible. I got interested on The Forbidden Arts before release very quickly, mostly due to how it was marketed. A game...

Leo Faria·August 14, 2019
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There is a saying for long running series fans like to use: if it ain’t broke, don’t fix it. This doesn’t really apply to Madden NFL, as there is always room for improvement. Unfortunately, EA Tiburon doesn’t think that because not only did they do nothing to advance Madden NFL, they removed...

Jordan Hawes·August 14, 2019
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A few years ago, I had the (dis)pleasure to review Shinobi Refle: Senran Kagura, also known as Senran Kagura Reflexions in the West, a “game” that basically revolved around groping huge-chested anime chicks that looked like they had just graduated from middle school. That was my introduction to the wonderful...

Leo Faria·August 14, 2019
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Hey there kids! It’s time for a little gaming history lesson with Uncle Leo. Back in 1996, a small company called 3D Realms released a little shooter called Duke Nukem 3D. It was met with positive reviews due to its impressive graphical engine, level design, and its “sense of humor”,...

Leo Faria·August 14, 2019
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Think of the greatest rivalries back from your childhood. Coke versus Pepsi. Tupac versus Biggie. Nickelodeon versus Cartoon Network. Blur versus Oasis. In the realm of Japanese fighting games, the big rivalry was between Capcom and SNK. On one side, you had the ten billion iterations of Street Fighter, plus...

Leo Faria·August 9, 2019
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A game in which you have to infiltrate a cult and dismantle it from the inside sounds like the perfect game for me. There is so much potential for great stealth gameplay, disguise mechanics, and world building. Does Fellow Traveller’s The Church in the Darkness live up to the expectation though?

Kyle Nicol·August 7, 2019
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