WayTooManyGames
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WayTooManyGames

We play the good, the bad, and the so bad it's good.

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I really have to sit back and give Devolver Digital some praise because it’s rare that a publisher has such a great track record in curation. It’s not even like they’re going after titles that are tried and true AAA formula money makers either. They find some of the most...

Jordan Hawes·July 20, 2021
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Out of all “mainline” Zelda titles, The Legend of Zelda: Skyward Sword was the only I hadn’t played prior to tackling this Switch version. I was one of the four people in the world who didn’t have a Wii back in the day, nor did I exactly feel like re-buying...

Leo Faria·July 20, 2021
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I have to admit that I was at first worried about Housemarque doing a AAA third-person shooter. I know they have their skills in the bullet hell genre and they have nailed that with expertise. However, moving to third-person adds an additional level of player control needed for fast paced...

Jordan Hawes·July 17, 2021
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The Cotton franchise is a series of shoot ’em ups (often called cute ’em ups due to their kawaii presentation) developed by Success, with a history spanning over thirty years and a crap ton of console and computer releases, more often than not limited to Japan, even though it has...

Leo Faria·July 17, 2021
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Age of Sigmar has come a long way. When Games Workshop originally replaced Warhammer Fantasy with a new setting, fans were greatly displeased. They called it a 40K knockoff, a sad attempt to turn Fantasy into something copyrightable, and a boring new setting with no history, it seemed doomed. Yet here...

Thomas Medina·July 15, 2021
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One of the most remembered and acclaimed subgenres in indie gaming is “puzzle platforming”, of which there’s an even more specific niche I like to call the “little kid running away from imminent danger” genre. Some widely acclaimed games with said premise include Little Nightmares, Limbo, and Inside, but tons...

Leo Faria·July 15, 2021
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Armature is most recently, and probably best, known for their Xbox entry, ReCore. For as flawed as it is, it was an enjoyable title, and that verdict is shared among a lot of members of the WTMG staff. It is why my interest was piqued when I saw the trailer...

Todd Eggleston·July 12, 2021
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It’s tough being a VR enthusiast with only access to a PSVR. For the last two years or so, we haven’t seen a ton of games being released for the system, with the vast majority being smaller games made by indies, usually hampered by the limitations imposed by the PS4’s...

Leo Faria·July 12, 2021
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Someday, I’ll meet whomever is responsible for Devolver‘s title curation and pay that superhero a drink or three. The way they so frequently manage to find and publish so many games with crazy ideas, most of them following a very cohesive “Devolver-esque” attitude emphasizing fun above everything else, is just...

Leo Faria·July 8, 2021
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A little bit of research on the Crash Drive franchise showed me that they are mainly mobile games developed by M2H Games, the same people behind the World War I shooter Tannenberg. I was interested on Crash Drive 3 for its emphasis on vehicular combat, a nostalgic genre for me,...

Leo Faria·July 8, 2021
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Over the past few years the Monster Hunter franchise has become one of my all-time favourites. Between the fantastic Monster Hunter World, Iceborne, and Rise, I have poured hundreds upon hundreds of hours into these games and counting. I can’t seem to get enough of them. Monster Hunter Stories is...

Kyle Nicol·July 7, 2021
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While I’ve never gotten hugely invested in Dungeons & Dragons, I have played a few campaigns throughout my life and really enjoyed my time with it. The main reason I never got heavily involved with it had more to do with not having people to play with more than having...

Heidi Hawes·July 5, 2021
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