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There’s something about Gundam Versus I really want to love. A soundtrack from across years of Gundam history, Gundam Mobile Suits both new and old, a variety of stages, big 3v3 battles with robots sliding and dashing around in an aerobatic display… Yep. Gundam sounds right up my street.

Dave Aubrey·October 9, 2017
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Getting stranded in the middle of the ocean is never a good thing, as it usually is accompanied by a nice dose of amnesia to make thing more complicated. And if there's a mysterious structure dominating the landscape, what is a lost, amnesiac man to do? Explore! Welcome to Vaporum,...

Francesco De Meo·October 8, 2017
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Forza Motorsport 7 has featured the longest slog of my gaming life so far. Some games feature modes that simply drag on and on, and on. Other games are simply that bad that if you're forced to play through them, you feel that time is dragging. Forza Motorsport 7 took...

Chris Wray·October 6, 2017
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Middle-earth has been a fantasy setting that’s been neglected in recent years. After the well-deserved fame of the original trilogy wore off, as did its influence on gaming. It wasn’t until a surprise hit from Monolith Productions and Warner Bros in 2014 that JRR Tolkien’s masterwork would be given new...

Kai Tatsumoto·October 5, 2017
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Battle Chasers is back. That may not mean much to most folks in 2017, but if you were a hardcore comic nut in the late 90s, the impending release of Battle Chasers: Nightwar may stir up a few emotions. Excitement, curiosity, and perhaps a bit of frustration.

Nathan Birch·October 3, 2017
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Darkwood aims to put the “survival” in survival horror. Most classic examples of the genre – your Resident Evils and Silent Hills – are just action-adventure games with a creepy edge and limited health and ammo. Darkwood, on the other hand, attempts to deliver scares and a full-on survival experience...

Nathan Birch·October 1, 2017
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A beautiful world scattered and scared by ruins, a silent protagonist, and a vague quest. Hob, on paper, might sound like a very familiar formula, but its nuance and art design really push it apart from the rest of the adventure games.

Rosh Kelly·September 30, 2017
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Magic, somebody used to say, is a sword without a hilt: there's simply no safe way to use it. In the world of Divinity, Sourcerers, powerful individuals who can wield the Source to perform otherworldy feats, have been revered once, but following the death of the Divine Lucian, they are...

Francesco De Meo·September 29, 2017
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Developer Gust is mostly known for the Atelier series, but in recent times, the team tried to expand beyond their most successful series with the creation of new IPs. Nights of Azure, while enjoyable, is kind of hit-and-miss, and the same can be said of the team's next new property,...

Francesco De Meo·September 26, 2017
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It must be difficult for a new developer to make a name for themselves without having their game be directly compared to other titles in the same genre. This is precisely what Polish developers, REIKON GAMES, have been going through with RUINER. Just looking at RUINER from a basic level,...

Christian Vaz·September 26, 2017
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I don't completely understand Konami. As a company, they've burned quite a few bridges with fans of their games. For PC gamers in particular, the company may as well not have even existed. For years their largest releases were victims of absolutely terrible port jobs and hugely overpriced. Pro Evolution...

Chris Wray·September 21, 2017
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34BigThings tries to revive the sci-fi racing genre with something that could compete with the likes of F-Zero or Wipeout. Redout could easily be confused with aforementioned classics with its light-speed gameplay and pulse-pounding soundtrack.

Jorge Jimenez·September 21, 2017
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