
Far Cry 4 Reviews
Check out Far Cry 4 Review Scores from trusted Critics below. With 18 reviews on CriticDB, Far Cry 4 has a score of:

“Far Cry 4 is at its best when you ignore the story and focus on the open world's beautiful, living take on unhinged chaos.”
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Evolution rather than revolution, and better for it, Far Cry 4 is the best the series has to offer.
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Far Cry 3 Classic Edition does a good job reminding me both why Far Cry 3 was so loved, and how some things needed to be changed for the better. Still, it's a great game even today.
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Could that song be classic punk rock? No, it's 'The Elephant Song'. It reminds of elephants. It also reminds me of entertaining, mayhem-filled romps through the jungles of Kyrat.
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A mother’s dying wish ends up with you helping a rebellion to overthrow an evil tyrant. Typical.
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Far Cry 4 is a terrific game, with a massive amount of fun content, satisfying gameplay, and unlike a certain other Ubisoft title out this month pretty damn polished. If you’re an FPS fan you won’t be disappointed and even if it’s your only game it’ll keep you occupied well past Christmas. On the flipside the multiplayer’s fun but forgettable, the graphics are good but not stunning, there are a couple of annoying missions, friendly AI is rubbish, and the forced hunting will put some...
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Far Cry 4 doesn't differ from Far Cry 3 greatly aside from it's obviously brand new story and setting and that's just fine for me. The series has become the first-person shooter for a fan of singleplayer-geared first-person shooters like me. Simply setting off into the bush on foot is as thrilling and fraught with potential as any game I've ever played. Every second really is a story, as per the game's marketing tagline. For once, the suits got it right.
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Badgers and tigers and bears, oh my! Far Cry is back and deadlier than ever on the latest generation of consoles. What this iteration may lack in new features, it absolutely makes up for with improved content and a beautiful world. Players are once again dropped into a hostile wilderness home to a war-torn mountain region, Kyrat. The antagonist, Pagan Min, leads the Royal Army while the player, Ajay Ghale, takes up arms with the Golden Path, freedom fighters trying to reclaim their homeland. In classic Far Cry style, players get the option to choose between two sides within the...
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Even though its plotline fails to engage and grappling play gets repetitive and boring, Far Cry 4’s game-world and multitude of engaging missions and tasks draw you in. There’s so much fun stuff to do in Kryat that you could get lost here for some time. Oh, and you can ride an elephant and flip over vehicles with its trunk.
Read Full ReviewThe bottom line is that, despite its reused assets and its notable flaws, Far Cry 4 is a hugely entertaining and addictive experience. It's a "just one more" kind of game that's constantly persuading the player to complete just one more story mission, or grab just one more collectible, or save just one more group of rebels until another five hours have passed by unnoticed. Getting to 100% completion will take around 40-50 hours and even after that there are still hours of gameplay left in the multiplayer, the co-op, or simply by replaying the game to see different outcomes.
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UbiSoft Montreal's latest first-person open world shooter is crudely violent and frequently illogical, but it is beauty in motion when it's not killing things that move.
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Although Far Cry 4 has learned a lot from its predecessor, it hasn’t quite evolved those mechanics enough in some places. That’s not necessarily a bad thing, though: those systems are just as brilliant as they have always been and the world of Kyrat only accentuates the fun to be found in these activities, providing a more vertical world for you to play in.
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Far Cry 3 managed to blend a near perfect mix of open world and first-person shooter, taking players to the darker side of a Pacific paradise, where many of the inhabitants were the definition of insane. For its sequel, there’s a definite feeling that Ubisoft took the view 'if it’s not broken, don’t fix it', so Far Cry 4 feels very similar to its predecessor – but when the results were so good before, who could blame that approach.
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The Far Cry series, while generally being well regarded over the course of its three main entries, hasn't stuck to a particular formula when it comes to story or mechanics. Each game is set in a postcard-worthy open-world setting, and allows you the freedom to approach objectives with tactics of your choosing, but little else carries over from title to title. That boldness of vision stops with Far Cry 4, which is content to riff off the successes of its direct predecessor. The setting and characters may be different, but the rhythms of the experience stick to a familiar tempo.
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I loved getting lost in Kyrat, despite its numerous and persistent dangers. There are times when the controls feel a little clumsy during combat, and it can be discouraging when you're attacked by a wandering bear just as you're settling into a sniper position. Although the stealth missions can be annoying--as is the fact that cut scenes can't be skipped and how there's only one save slot for the campaign--I can see myself returning to Kyrat despite its faults. There's so much to explore, and the world has so much detail that it's hard not to be drawn back.
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Diversity is one of Far Cry 4’s strongest assets, and it overwhelms the mostly disappointing story with countless opportunities for free-form adventure and fun. Visual variety, tons of distinct side-quests, and a dense world with plenty of options always gave me something I wanted to do, and its satisfying economy had me obsessing over completing every side-quest. It’s a little safe, overall -- its competitive multiplayer stands out as a gamble that paid off -- in that it has many familiar elements from Far Cry 3 transplanted to an amazing new place, but those elements are incredibly empowering and rewarding.
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You certainly ideally want more than the four days we were allowed with Ubisoft’s new open world shooter. This isn’t to say you won’t be able to finish the game’s main campaign in the time we were allotted to play it in, because we did. That’s just to say that that there’s so much more going on in Far Cry 4 beyond its narrative that it could keep players glued to it for weeks. Possibly months.
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Far Cry 4 could have all of the multiplayer elements stripped away and it would still be a very strong game. If you enjoyed its predecessor and didn’t grow tired of Ubisoft Montreal’s open world formula, you’ll have a blast living the experience again.
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