
Werewolf: The Apocalypse - Earthblood Reviews
Check out Werewolf: The Apocalypse - Earthblood Review Scores from trusted Critics below. With 31 reviews on CriticDB, Werewolf: The Apocalypse - Earthblood has a score of:
We tell you, it’s a good game! It’s not average! It might have some problems here and there, but you have to admit it is a “Good” game.
Overall, Werewolf: The Apocalypse - Earthblood is a game with a great premise but it fails to hit the mark. Players will find themselves torn between the more enjoyable stealth gameplay and the more efficient open combat approach, all while clunky dialogue and distracting animations plague the cutscenes and interactions with other characters.
Werewolf: The Apocalypse – Earthblood had a lot of potential. The World of Darkness universe is clearly full of interesting lore, creatures and characters, so it’s a shame that the game drops the ball so hard. While some players may find some surface-level enjoyment in the game’s stealth and combat, the lack of depth or player growth makes them feel old fast. Even if you are a World of Darkness superfan, it’s probably best to skip Werewolf: The Apocalypse – Earthblood, at least until it’s heavily discounted.
Werewolves have never really received the same love and attention as other creatures of the night. Often they’re featured as side characters to their fair-skinned vampire kin. But being a werewolf must also be exciting and fun, right? Mix in a bit of lore about Caerns and spiritual energy and you may just have the recipe for an interesting mythos in which to set your werewolf action game.
Werewolf: The Apocalypse – Earthblood proudly wears the reverence for White Wolf’s lore on its furry sleeve, with a dark-but-interesting universe and a fierce pro-environment/anti-capitalist message. But behind its wild, bloody carnage and well-meant intentions lies a dated and sorely repetitive stealth adventure that, among its contemporaries, fails to stand out from the pack.
Werewolf: The Apocalypse - Earthblood is a serviceable hack-and-slash experience and a rather mediocre stealth game. There's not much substance beyond what you'll experience in its first few hours, which may come as a disappointment to fans of the TRPG it is based on. That said, it does function as light entertainment.
Werewolf is firing on all cylinders when it lets you take on a wave of enemies, turning them all into puddles of jam. You don't have to think too much about the gameplay, and that gradually becomes a good thing. If this came out 10 years ago, I'd be thinking about it more during end-of-the-year talks.
Werewolf: The Apocalypse Earthblood is an old-school action game launching in a very modern arena. Its simplicity in design may not appeal to everyone, but for those looking for a basic stealth and combat action-adventure, there's a lot to love about the latest dive into the World of Darkness.
A fun but incredibly flawed hybrid of stealth and hack-and-slash which plays like something dug out from the bargain bin of 2009.
Werewolf: The Apocalypse – Earthblood first showed up on our radar as nothing more than some concept artwork and a quick chat with developer Cyanide Studio at the 2018 Le What’s Next De Focus event. Three years later, the game has launched, but does it do this World of Darkness series justice? Read our Werewolf: The Apocalypse – Earthblood PS5 review to find out.
An evil oil company has intruded in the forest and upset the locals. Fortunately for them, turns out being a werewolf is a big boon when they decide to fight back.
Werewolf: The Apocalypse - Earthblood is peak mediocrity and lacks any real meat to make it stand out from the rest of the pack.
Among the tabletop role-playing games published by White Wolf Publishing, Werewolf: The Apocalypse – Earthblood is definitely among the most interesting, featuring a setting that combines modern themes with typical fantasy elements and an endless battle involving werewolves and other similar creatures to keep the balance in our world, defeat the forces of the spirit of Chaos Wyrm and preserve Gaia. It is not the most innovative setting, top be honest, but the depth of the lore made the world of Werewolf: The Apocalypse ripe for a variety of adaptations, including a collectible card game and several novels.
While Werewolf: The Apocalypse - Earthblood may contain interesting ideas, like being able to shift forms in an instant, its gameplay and story are too generic and boring to be worthwhile.
Good voice acting and cool, bloody werewolf fighting sequences could not fully save the rushed story and flat facial animations of this one-dimensional take on the rich World of Darkness universe.
Werewolf: The Apocalypse – Earthblood has its roots in the tabletop role-playing game known as Werewolf: The Apocalypse by White Wolf Publishing, itself a part of the larger World of Darkness series. Earthblood is developed by Cyanide, in cooperation with White Wolf Publishing, and published by Nacon. If you haven’t heard of the game before, it’s a third person action RPG in which you play as Cahal, an eco-terrorist werewolf. Oh yeah, we’re going there. That’s enough of the Wik...
Bland, boring, repetitive, tedious, and totally forgettable, Werewolf: The Apocalypse - Earthblood is a game that should go back to the doghouse.
Werewolf: The Apocalypse – Earth Blood is the latest from Call of Cthulhu developers, Cyanide. If there is one thing Cyanide has in bunches, it’s a passion for darker fantasy. That said, the one thing I feel they are missing is the talent to have said passion translate to product. This isn’t to call them out as bad, not in the least. I simply mean that if vision ever equaled production, then this team could really be on to something.
Having a hot werewolf can't save Werewolf: The Apocalypse - Earthblood from its many problems. A boring story, super reptitive combat, wonky stealth, and atrocious butt rock are just some of the many issues.
All in all, in this Werewolf The Apocalypse Earthblood review what I tried to tell you was to give you an overall perspective of the game's various features, but at the end of the day, this is a game that I don't suggest you play unless you are a big fan of the series. There are much better choices on the market in the same genre if that’s what you’re looking for. The game has some promising features, but they are not strong enough to keep you engaged with it till the end.
The power you feel upon becoming a half-man, half-wolf monstrosity in Werewolf: The Apocalypse – Earthblood is its saving grace. There’s nothing else out there that offers a similar experience. Sure, it gets a bit repetitive, but you’re a freaking werewolf, capable of picking up a grown man and ripping his head clean off. Boss fights are a highlight, too, actually putting your combat skills to the test, unlike the majority of battles where soldiers are thrown into the arena like lambs to the slaughter. Like its protagonist, Werewolf: The Apocalypse – Earthblood has many sides to it that are all rough around the edges, but it’s not totally devoid of charm.
Don't go lupine to conclusions.
The old and beloved RPG system is back, this time as a video game. Will Werewolf The Apocalypse Earthblood live up to fans' expectations? Read our review.
We're stuck between a rock and a hard place with Werewolf: The Apocalypse - Earthblood, because while it definitely has its downsides (some of them potentially deal-breaking, especially if buying it at full price) we also enjoyed our time with it. Everything is built around its destructive combat, which remains engaging to the last, and if you're willing to deal with some average-at-best graphics, a mediocre story and a short running length, we still think you'll have a good time with this one. Give it a try, and it might just surprise you.
For a horror series based around tabletop RPGs, World of Darkness’ shared supernatural universe is making serious inroads on PlayStation this year. Between Wraith: The Oblivion - Afterlife on PSVR and Vampire: The Masquerade’s two new entries – Swansong and Bloodlines 2 – Werewolf: The Apocalypse comes first via Earthblood. Developed by Cyanide Studio, this new entry retains that core mythology within a third-person action RPG, taking us to the American Northwest. Sadly, despite holding significant potential, it never truly takes off.
This third-person action game is a little rough around the edges and tries a little too hard to be serious, but its premise and combat is compelling enough to get the job done
The latest from Cyanide Game, the studio that brought you the popular Styx games, is a brand new game based on the tabletop RPG IP Werewolf: The Apocalypse. For those that aren’t familiar with the world created in the role-playing game, it isn’t a simple human/werewolf transformation experience; they aren’t even called werewolves. The basic premise of the tabletop game is that players are characters known as Garou and they fight to save the world from the titular Apocalypse. It’...
A scan of my immediate surroundings reveals six heavily armed soldiers, two wielding firearms with silver bullets. Behind these soon-to-be-dead guards is a mech menacingly pumping a flamethrower, clearly itching for the chance to light me up. I can quietly break each of their necks in my human form, but another look at the area highlights a vent leading to a security office. I can transform into my wolf form to dart into that space to turn off the security cameras, which would open up a less-patrolled path. I’d still have deal with that mech, though. The best play may be to abandon stealth altogether, reveal my location, and transform into a werewolf that will quickly paint the walls red with their blood. I just hope I have enough rage left in me to take down that pesky mech.
Despite Earthblood’s roughshot ride over opportunities to dive deep into the lore of Werewolf: the Apocalypse, the focused exploration of this end of the World Of Darkness manages to deliver a bloody good time when the claws come out. It's just a shame that some of the loftier ideas are let down by repetitive stealth gameplay and poorly developed mechanics.
White Wolf's venerable Werewolf: the Apocalpyse RPG gets another try as an action game with unfortunate results.
If Earthblood had at least been a fun beat-em-up, I would have been disappointed by the missed opportunity but glad we got a somewhat decent game about that one aspect of Werewolf: the Apocalypse. But the clumsy, unsatisfying combat even takes the teeth out of that and leaves nothing much worth your time. The stealth mechanics are actually pretty good in how they interact with the level design, which would be more of a consolation prize if Cyanide wasn’t selling the fantasy of being a massive, savage apex predator. It didn't do much to salve my frustration with the combat, the characters, the animations, the AI, and just about everything else. When the next full moon rises, I'll raise my voice and howl in the hope that maybe, someday, we might get a Werewolf game worthy of the World of Darkness lore and legacy.