
Wolfenstein: The New Order Reviews
Check out Wolfenstein: The New Order Review Scores from trusted Critics below. With 22 reviews on CriticDB, Wolfenstein: The New Order has a score of:

When all is over and done, there’s quite a bit to do. Collectibles provide compelling and interesting backstory to characters throughout the world, as well as unlock new modes that place “rules” on the player – such as completing an entire run of the game with one life. At the beginning of the game, a choice can be made which also unlocks one of two timelines. Both timelines will take in excess of twenty hours to complete easily – but neither of them differ too dramatically. One provides access to a lockpicking skill, another provides access to a hotwiring skill...
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Wolfenstein: The New Order is an action-adventure first-person shooter video game developed by MachineGames and published by Bethesda Softworks. It was released on May 20, 2014 for the PS3, PS4, X-360, X-One and PC.
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“Wolfenstein: The New Order is no rote shooter; it’s a meaty game that delights with its oddball story and well-designed play.”
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Wolfenstein: The New Order, while not entirely flawless, is an absolute must buy for anyone looking for a fun and incredibly well-plotted First Person Shooter experience. It’s a game that not only embraces the insane, Nazi-controlled alternate-history hellscape it has created, but embraces it’s it’s predecessors (particularly in the form of an easter egg that may be among the one of the best in any game ever). When all is said and done, it gives a classic series a seriously wonderful foundation in an era of gaming that’s still slowly getting it’s footing.
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Wolfenstein: The New Order surprised me. I didn't expect to like it much, but I found the action fun and the visuals impressive. Performance issues still arise on the PC. Some of those issues, which stem from the id Tech 5 engine, should've been taken care of by now since they were present when Rage first came out in 2011. Overall, a solid action shooter by MachineGames.
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Wolfenstein: The New Order is a game about shooting men. You shoot the men with your guns and all their blood comes out. When the men get shot they fall over and scream and sometimes their head comes off.
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It seems that in a way to sort of spice of the genre, FPS games of late have had XP systems added that allow players to unlock a variety of things. I’ve never been a big fan of XP in a shooting game since leveling up by killing terrorists so I can unlock a skill seems silly to me. Thankfully Wolfenstein finds that sweet spot with their perk system. There are four categories that focus on stealth, explosives, support, and going nuts with guns with a slew of perks in each tree that you can unlock. It’s totally optional and...
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Wolfenstein: The New Order is a blast from the past that many will surely see as a breath of fresh air. While some archaic design choices and patience-testing difficulty spikes will attempt to compromise your enjoyment on occasion, the moments to follow generally smooth over any past transgressions. It's a campaign built around memorable settings, circumstances and characters, with gameplay that allows for the freedom and variety to keep things fresh and interesting throughout. When you top that off with an impressive technical performance, you have a game that's positively worth playing despite its shortcomings.
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Small nitpicks aside, Wolfenstein: The New Order is a fantastic game. It’s exactly the kind of FPS I want to play and are far too rare these last few dark years: a single-player-orientated shooter packed with fun battles and imaginative level design that is worth exploring in. To top it all the storytelling is excellent and neatly shifts between the incredibly dark and the gloriously silly. Characters are believable, even the crazy villains, and dialogue feels completely real (well, apart f...
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"Shooting, stabbing, strangling Nazis," is the response that long time Wolfenstein protagonist B.J. Blazkowicz gives when asked what he's been up to recently. Starting all the way back in the early nineties with Wolfenstein 3D, he’s definitely shown an enthusiasm for his craft, making it seem more of a pastime than a career. In Wolfenstein: The New Order on the PlayStation 4, he once again gets his chance to derail the Nazi's plans, this time in an alternate history 1960, where his old enemy now dominates the world.
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Wolfenstein: The New Order is not a game that should work, really. Plenty have tried to revive old school arcade shooters and bring them into a modern era, Machine Games is one of the first to truly succeed at it.
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More than anything, the Nazi-controlled world the game creates colors the entire proceedings, making the game's hero seem more of an 'underdog' than most games starring a one-man killing machine achieve. Blazkowicz is a soldier (and a good one at that), and with his friends behind him, they set out to topple an empire. The resulting story is as entertaining to watch as it is to play, and far more inspired and well-executed than any expected it to be.
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Wolfenstein: The New Order is the melding of your typical, everyday shooter with quality writing and a cast of believable and relatable characters. Machinegames' more grounded treatment of the often way over-the-top alternate Nazi history is also a nice touch, and while The New Order is in no way, shape, or form a simulation of the real world, its 10-to-12 hour campaign can certainly make you stop and wonder more than, say, Raven's 2009's occult-centric Wolfenstein reboot. With an essential early-game choice that makes it worth playing through twice, the story at the center of Wolfenstein: The New Order props...
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Achtung! Wolfenstein: The New Order ist ein sehr gutes spiel. That is to say, it's a really good game. MachineGames has done the series the due service it deserves, delivering a thrilling and immensely entertaining Nazi smashing shooter that demands to be played and savoured.
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Twenty-two years after its smashing debut, and the godfather of first-person shooters is still piling up Nazi corpses. Over this impressive span, the Wolfenstein franchise has experienced highs - namely Return to Castle Wolfenstein and Enemy Territory - and a few lows, like the hollow 2009 re-imagining. To reinvigorate the brand, Bethesda tapped Machine Games, a new studio led by former members of Starbreeze Studios - the developer best known for its criminally under-celebrated The Chronicles of Riddick: Escape From Butcher Bay.
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In many ways, Wolfenstein: The New Order is “First-Person Shooters: The Game,” but it gets most of the important details right. It’s still weird to me seeing Wolf games developed over and over by new devs, but MachineGames did a great job adapting the franchise in its own way. With a few tweaks, the next iteration could be something truly special.
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Wolfenstein: The New Order probably isn’t the game you’re expecting. Sure, it’s got lots of Nazi-killing, just as the 1992 original did. It’s also got cyborg Nazis and the ability to dual-wield machine guns.
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