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These issues were easily overlooked though, as the full experience of RiME is far grander than the sum of its parts. Hopefully the framerate issues will be ironed out in a patch soon, but you shouldn’t let that put you off experiencing what this game has to offer. I feel...

Kim Snaith·May 25, 2017
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Jump into Utawarerumono: Mask of Deception expecting a traditional Japanese visual novel experience, and you’ll no doubt be a little disappointed by the game’s inclusion of a somewhat forced SRPG system as opposed to the puzzle approach present in other games of its ilk. The game knowingly tries to satisfy...

Aaron Potter·May 24, 2017
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Equally odd is the game’s “story mode” which you’d expect to be a series of battles interspersed with animated sequences. In fact, it’s nothing but a two hour plus animated movie, using the game’s engine. Actual in-game combat including online fights is accessed through the “battles” menu. Given that you need...

Chris McMullen·May 24, 2017
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Strafe attempts to walk the thin line of being harsh but fair but unfortunately falls off it entirely. Because of the variable randomness to each level, there’s very little you can do to improve on each run. Deaths often are at the hand of level’s own unpredictability, making it next...

Kyle Bradford·May 20, 2017
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With a running time of around four hours, Narcosis doesn’t offer the most bang for your buck, but it does offer a unique experience that grabs you and doesn’t let go until the very end. Instead of relying on jump scares, it masterfully blends strong audio-visual design with a credible narrative that...

As stylish and entertaining as Akiba’s Beat can be, it ultimately never feels more than a disappointment. The foundation here is interesting, which is why I hope to see the series follow its current trajectory and continue to work within the mould Akiba’s Beat has developed. It’s clear that tackling...

Kyle Bradford·May 16, 2017
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To be frank, Butcher is a game that’s best enjoyed in small doses. This grim, pixellated gorefest successfully channels the spirit of 8 and 16 bit shoot-’em-ups but doesn’t stand up to sustained play; spend too long with it in one sitting and it starts feeling like an infuriating grind....

Chris McMullen·May 15, 2017
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Prey is a game that draws you in the more you play it. If you’ve played the demo and decided it wasn’t for you, it’s worth thinking again, since it really picks up after that initial hour. It’s also absurdly replayable; while you can complete the game in roughly ten hours,...

Chris McMullen·May 11, 2017
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On the whole though, I really do have to recommend Super Rude Bear Resurrection. In spite of its flaws in the closing hours, I knew that the brilliant game I’d started out with was still in there. This is something for everyone to try, whether you’ve beaten every Mega Man or didn’t complete...

Saying that, I did greatly enjoyed my time with Human: Fall Flat. Even though the game offers little in terms of replay value apart from the co-op multiplayer mode dubbed “Father and Son”, I loved my time with it. For anyone that enjoys physics-based puzzle games in the vein of Octodad...

Saul Muscat·May 9, 2017
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I’m tempted to describe the entirety of Birthdays the Beginning as ‘bittersweet’, actually; it’s equal parts massively addictive yet horrendously frustrating, but it somehow manages to always provide an enjoyable challenge. Despite the exasperation that comes with seeing a species become extinct, the game never feels impossible, and when you do reach your goals...

David Brooks·May 5, 2017
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By the end of my time with Sniper: Ghost Warrior 3, I was left very much disappointed. Not because of the poor story and acting, but because of the technical issues that kept the game from being anything more than mediocre. It’s a shame too; it’s a good – if...

Sean Mesler·May 5, 2017
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