Exoprimal Reviews
Check out Exoprimal Review Scores from trusted Critics below. With 36 reviews on CriticDB, Exoprimal has a score of:

Exoprimal isn't something anyone really expected, but landing on Bikitoa Island with no expectations may have made the game more enjoyable - at least in the earliest hours.
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Exoprimal is an online, team-based action game that pits humanity's cutting-edge exosuit technology against history's most ferocious beasts – dinosaurs. PlayStation 5 version reviewed.
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Fighting against dinosaurs with futuristic technology sounds amazing, especially when you are working with friends. Fight on the frontlines, absorb hits, or support your allies against the waves of dinosaur enemies. Throw in a mystery to solve and you have the recipe for an enjoyable experience. Exoprimal weaves together a dinosaur hunting experience that lets you adapt to the situation at hand. Work with your teammates to slay dinosaurs and complete objectives, trying out a variety of upgrad...
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As an omnipresent robotic voice condescendingly wishes my team luck, my eyes widen in disbelief as a massive portal materializes over a city block. It spews hundreds of raptors that rain from the sky, tumbling down buildings before they sprint in our direction. It’s a jaw-dropping sight, but that awe turns to intimidation at the staggering number of adversaries thirsty for our blood. Our tank units move forward and activate their shields to create a defensive wall. A healer fills health bars to the brim. A sniper takes point on an elevated perch. All the while, my finger rests on...
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If there are two things that I love, it’s dinosaurs and people in exosuits. I mean… who wouldn’t love those? Putting these two elements together in a videogame is a surefire way to grab my attention instantly. This is why I was intrigued about Exoprimal the moment it was announced. It doesn’t just settle for that premise. It turned the concept into a PvPvE hybrid shooter in a bold move, one which would have been a disaster, one that worried many upon its first reveal. But I have to sa...
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Surprisingly effective it may be at crafting a simple-but-enticing loop of gameplay, Exoprimal's shallow variety and unclear methods of progression land Capcom's latest in a middle-ground of being both entertaining and heavily flawed. If nothing else, the studio's foray into this form and model of PvPvE multiplayer is not without some merits. A splendid assortment of Exosuit classes to discover complete with an overall tone and delivery via its setting and premise that seems all too aware of its own absurdity and happily running with it. The latter of which aiding immensely in convincing you that one, two or five...
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Exoprimal isn’t the dinosaur-based video game anyone wanted Capcom to make. That said, it’s more than solid if you can get past that initial disappointment of it simply not being Dino Crisis.
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If you're in the mood for a nonsensical action-packed team-based online multiplayer game, you can't do much better than Exoprimal.
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Exoprimal was clearly designed to be free-to-play, and much like Capcom's other competitive multiplayer offerings, I kept trying to find a hook. It's worth a go on Xbox Game Pass, but this dinosaur just can't beat the kings of the genre.
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Exoprimal is a fantastic, addicting multiplayer game that can be enjoyed nicely on the Steam Deck with some tweaking.
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Looks can be deceiving, and Exoprimal is proof of that. With more content than it would appear on top of its enjoyable dinosaur-slaying gameplay, here's hoping Exoprimal thrives.
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Exoprimal could have been an exceptionally fun Overwatch successor, but its disgusting monetization and pay-to-win structure have doomed it to extinction.
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With its satisfying shooting, well-designed co-op, and unique yet lighthearted narrative and tone, Capcom's team-based shooter can often be a genuine thrill, especially when your team synergises together in unison. Sure, it may be big, dumb, turn-off-your-brain fun, but, sometimes that's all you really need, right?
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Capcom has been searching for a successful online shooter of its own for quite some time, and its catalogue is littered with misfires like Umbrella Corps and Resident Evil: Operation Raccoon City as a result. Exoprimal is the closest it’s come yet, delivering a breathless blend of hero shooter and horde mode that’s underlined by the Japanese publisher’s unrivalled penchant for tight, responsive gameplay. While it does take a little time to fully reveal its appeal, and is ultimately a little lightweight overall, there’s the foundation of a future smash hit here.
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“Exoprimal demands a lot of patience, but those who stick with it will uncover a shockingly innovative multiplayer shooter.”
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Exoprimal is both familiar and unique, with intense gameplay, tight controls, and an interesting mix of PVE and PVP gameplay. The sheer number of characters offers a lot of interesting ways to approach the game, and the ability to shift builds adds even more depth to possible team construction. Some players might find the game repetitive, but I've enjoyed getting to know the maps and systems and exploring the bonkers storyline. Recommended for players looking for something deeply accessible and a little different. I'm having a blast with Exoprimal, and can't wait to see where it goes next.
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Japanese publisher CAPCOM has been on a roll these past few years. They released plenty of solid games, ranging from multiple entries in the Resident Evil series to Devil May Cry 5, Monster Hunter Rise, and, more recently, Street Fighter 6. This streak made everyone forget about the company's mediocre output during the PlayStation 3/Xbox 360 era. All of these titles, however, belong to established franchises, so CAPCOM has been a little lacking when it comes to launching new properties, showing a certain fear of doing so. In the current climate, launching a brand new series is a bet that...
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Unfortunately, the pacing is slower than a triceratops wading through a tar pit. Cooler dinos and greater objective variety should keep players coming back for more, but they're unfortunately locked behind a story that's more tedious than Jurassic World and unfolds just as slowly. This is without even mentioning that cutscenes can sometimes play twice and some story instances (I'm looking at you, Magnum!) will not only play out multiple times, they'll play out with the same unskippable dialogue, the same extended loading times, and the same objectives.
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Capcom's latest is fun in short bursts, but it just can't keep the entertainment going for as long as the live-service space it wants to inhabit demands. Exoprimal's story and minute-to-minute action are entertaining, but nearly everything else lets the side down
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Where life finds a way, Exoprimal has lost its purpose. Defined by boring combat and a lack of innovation, I’m left feeling like that Brachiosaurus in Jurassic World: Fallen Kingdom - hopeless and yearning for more.
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Exoprimal stands as one of the most confusingly enjoyable cooperative experiences I have played in 2023. And thanks to the player feedback, Capcom has implemented a change that allows players to play either in PVE or PVP mode. Exoprimal will appeal to players on both sides of the fence. Sure, the game has some faults, but it’s still a blast to play, and I’m looking forward to seeing where Capcom goes with Exoprimal.
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Exoprimal has a lot of heart and plenty of exciting moments, but you’ll need to go digging for them.
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With a new PvE match type set to be added to the game later this month, and more updates promised in the future, we’re intrigued to see what becomes of Exoprimal. While it’s not quite as compelling to play as we’d hoped it would be right now, it’s still very enjoyable in short bursts. We love its Exosuits, and we love its varied range of brilliantly realised dinosaurs, but we’re not so keen on the fact that there’s currently only one match type and that, whether you play PvP or PvE, it’s ultimately still a race that gives you little...
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The exosuites and great customization mechanics stand out the most, you can truly make something your own. However that alone isn't enough to keep player coming back. Exoprimal needs to more to fill the large empty spaces.
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Exoprimal’s core gameplay is stellar. The exosuits are a blast to play, and the game’s entire structure lends itself to team play really well, even with randoms. Its novel blend of PvP & PvE is incredibly unique and makes each match a fluid ever-changing experience. The game’s use of epic 10-player cooperative raids to break up the cycle is a nice touch. You always look forward to them, but the fact that they aren’t used constantly keeps them from getting stale.
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While crafted from familiar pieces, Capcom's latest shooter is an enjoyable combination of mechs, dinosaurs and general silliness.
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Capcom's live service PvPvE action game is a bit of a gem, but whether or not that'll work in the long run is a mystery.
Read Full Review'You are completing objectives slower than the enemy team'
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Several hours in, Exoprimal seems like an underwhelming competitive shooter which somehow fumbles mechs versus hordes of dinosaurs - arguably, the greatest concept.
Read Full ReviewCapcom has been on a roll for its 40th anniversary year, riding high on remakes and sequels of its tried-and-true franchises. A genuinely new title from the Japanese publisher is an exciting prospect in theory. What we have in Exoprimal is another online-only, team-based live service game to suck up gamers’ free time – and one we’re expected to pay full price for at that (unless you’re on Game Pass).
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Exoprimal has fantastic PvE content and an intriguing story, but its focus on competitive modes hurts its attractiveness to newcomers, and its lack of offline capabilities might eventually kill the game entirely. It has the potential to be so much more, but such a high-profile title shouldn't have to rely on potential alone. Capcom should take steps to ensure more players can enjoy Exoprimal to its fullest — and to ensure all players won't be left without a game to enjoy after its services end.
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As a whole package, I found myself having fun with Exoprimal, but the harsh lack of content and weak progression systems really hold it back. It has potential, and maybe a fantastic game later on, but right now it’s difficult to justify the price tag.
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Exoprimal is a solid foundation. What is here now will be fun for a month or two, and Capcom will need to show that they can back up what sounds like a solid live service plan. It is available for $60 or on Game Pass for both console and PC. Solo or with friends it is a hell of a lot of fun, and an easy recommendation to at least give it a try.
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