
Outriders Reviews
Check out Outriders Review Scores from trusted Critics below. With 48 reviews on CriticDB, Outriders has a score of:
Outriders combines immense variety, aggressively geared combat and fun abilities to offer a third person shooter like no other. It’s filled to the brim quality content – bringing a stellar campaign that’s constantly throwing new things at the player and a compelling well-designed post-game experience in Expeditions. Teething issues with online aside, Outriders is poised to be one of the biggest surprises of the year, and you should definitely give it a go.
While it might appear to be just another cover shooter on the surface, Outriders' excellent class abilities, aggressive combat and engaging loot systems allow it to stand toe to toe with some of the genre's greats.
Outriders is one of those rare games where it not only lives up to expectations, but completely surpasses them. The game's multiple character classes and seeming endless amount of customization makes for a fresh and engaging gameplay loop long after you finish the campaign.
At first glance, you can easily mistake Outriders as a forgettable looter-shooter RPG. If you joined in with the millions that played the demo prior to the official release, you may have spent an insanely short 3 hours in Enoch and ended your play session with the belief that Outriders was too short-sighted, lacked depth, or maybe there just wasn’t enough there to hook you. Tread carefully Outrider, there is much more than what the mere demo showed, and you may want to think twice before yo...
I think it’s admirable that the devs set out to make a game in this vein that isn’t supported by a “Games as a Service” style system that is held up by microtransactions. Based on what i’ve seen so far, this game is pretty much a complete package, with the devs saying they may be interested in a big expansion, but we have no drip fed “2021 content roadmap” system trying to keep our interest. It’s a change for the genre, and we can’t say yet if it’s a successful idea but I think the idea of these being a little less massive and a bit more definitive is a fun idea, a good experience you can enjoy, but eventually put down and be done with it unless something big comes along. You don’t have to sign on every day to do arbitrary daily missions offering bait on a hook to keep you playing, but I also wonder quite how much content is here for the average one and done type. I have zero doubts this game will heavily resonate with some people, inspiring them to try out every character class, different build, replaying the story utilizing the world level mechanic to make the story harder and drop more powerful rewards, as well as doing all the end game content they have built so you aren’t just repeating the story to get stronger, but it remains to see if this will be a majority or a minority.
Outriders is the type of game where players get what they put in. For those who want a pick-up and put-down RPG with an emphasis on story, Outriders has that covered. For those who want hundreds of hours of gameplay in tense and adrenaline-pumping combat with powerful builds, Outriders has that covered too. Ultimately, the strength of Outriders is how it connects to its players and what they want out of the game, meaning everyone walks away feeling different about it, and that can only be a good thing.
Despite all of the ways that Outriders is stuck in the past, the moment to moment gameplay is so compelling that it’s impossible to say it’s not a blast -- especially with friends. It’s also remarkably expansive in its crafting and skill trees, with plenty of ways to customize your playstyle. I may not be that invested in the story, and this certainly isn’t that different from most third person shooters, but Outriders is well worth the time and effort. Even if there may be extra effort put in because of crappy server connections.
Outriders Review - Outriders is unapologetically Outriders. It balances the power fantasy with providing players a challenge, and weathers its flaws to offer an engaging gameplay loop.
Outriders is an exciting evolution of the third-person shooter genre, with thrilling sci-fi powers and satisfying gunplay that makes nearly every battle feel fast-paced and gripping until the last enemy drops. The memorable planet of Enoch alongside a steady flow of loot with plenty of promising ways to mod and enhance your weapons and armor are both strong motivators to see the game to its conclusion and beyond, even when the story does little to intrigue and the server issues plague both the solo and co-op experiences. Additional mission variety could have helped keep the game feel fresh for a little while longer, but with such deep and engaging combat that evolves alongside the player thanks to the innovative world tier system, Outriders is sure to please players looking for the next great looter shooter.
Outriders’ stellar gunplay and abilities make for a standout take on the cover-shooter genre, even though the overall experience is dragged down by server instability.
Outriders is able to crack into the crowded looter-shooter genre, carve out a niche all while telling an entertaining story. Its character-building is top notch, its PvE gameplay is challenging and rewarding, and despite not being a live-service game, comes complete with end-game content that is more robust than most games that are trying to be live-service.
Still, in time, Outriders‘ bugs and server issues are likely to be eradicated, leaving its only real downside to be its poorly-told story full of loose ends. And even with that said, the narrative remains interesting and engaging – just nothing special. The real draw here is the captivating looter-shooter action that grabs you early on and simply doesn’t let go. You’ll love running into each combat encounter, commanding the battlefield like the Altered being that you are, before sweeping up any loot left by those you’ve slain. Then, back at camp, you’ll paw over your stats, improving and modding your gear as you see fit, before heading out into the fray once again. To play Outriders is to become engrossed in it, whether you’re alone or with others. Needless to say, it might just prove to be the biggest surprise of the year.
Outriders takes what previous looter-shooters have done well and adds its own RPG flair. The result is a game with a good story, fun gunplay and a staggering amount of build diversity.
For its weird flaws, bugs, always online issues, obnoxious use of cutscenes, and b-movie attitude, Outriders is still mostly what I wanted it to be in execution and I think it's built for a wealth of future content and improvements that mean it's just going to get better from here. Whether I jump into the game on my solo character or team up with my friends, I know I’m in for a good, visceral, and rewarding time. I look forward to exploring Outriders’ missions and challenges, discovering how to make my Outrider a more powerful vehicle of battle, violently annihilating my foes with satisfying weapons and powers, seeing what new gear it will give me, and chasing a more difficult World Tier. I also want to see People Can Fly and Square Enix continue to build upon the awesome things they've put in place here. I hope the servers hold up going forward, but for all of its issues, when all of Enoch is in working order, the spectacle and progression are quite a rewarding experience I want to keep returning to for a long time.
It’s been a rocky launch for Outriders, with server issues preventing players from progressing during most of the release weekend. Even when playing solo, this always-online experience has kicked me from missions and forced me to restart lengthy boss fights. And yet, I’ve come out on the other side with a smile on my face and an overall feeling of satisfaction. While Outriders may look like the mirror-world clone of Destiny or The Division or Anthem, it does just enough to set itself apart and come out with a win.
It doesn’t immediately appear to offer anything new, given its sci-fi premise is also about humanity looking for a fresh start, as your custom character is among the first to land on the lush alien planet of Enoch, which looks like something out of Halo or Horizon Zero Dawn.
Outriders from People Can Fly (Painkiller, Bulletstorm) is the latest in a long line of 'looter-shooter' games, a new breed that was arguably spearheaded by Bungie with Destiny.
Set out on Enoch, the last bastion for the human race, in hopes of creating a better life for your fellow humans. As an Outrider, you are a specially selected team of soldiers who protect the inhabitants of Enoch from the dangers that await. Destroy as many enemies as humanly possible and equip a wide array of loot in PeopleCanFly's looter-shooter.
While familiar and somewhat basic, Outriders has a lot of riveting action and a compelling gameplay loop that will satisfy people looking for their next looter shooter fix.
Outriders has some of the most enjoyable gameplay I can remember in quite some time. If you’re reading or watching this a few months down the line then hopefully the issues with aiming sensitivity have been worked out, because once that is fixed this will be one of the better playing games, maybe ever. The story is ok, but the dialogue is horrendous. If you find it annoying just skip every cutscene and conversation you can and get back to that fabulously frenetic action as quickly as you can.
Outriders is far from perfect. But a game doesn't have to be when it facilitates such a high degree of fun and interesting gameplay mechanics.
Outriders is one of the few games I've been anticipating ever since it was announced what seems like ages ago. After it got delayed (more than once, mind
Our relationship with looter shooters has been long and tumultuous. We’ve spent years mowing down monsters, dancing in the rain of treasure that erupts from their shattered bodies. Outriders is the latest milestone in this grim harvest, the newest always-online Arrow Examination simulation from Square Enix and People Can Fly. Don’t get me wrong! I love a good looter shooter, and Outriders delivers that core experience with effortless grace. I’m not as sold on the rest of the package, but rest assured: fans of well-crafted, fluid loot grind cycles are going to love this game.
With an expanded endgame, new difficulty tiers, and new story content, Worldslayer adds a lot to Outriders, even if none of the additions are mind-blowing.
“Outriders features stellar action and deep customization, but it lacks personality.”
Despite not being revolutionary or without issues, Outriders delivers one of the most complete looter shooters experiences out there today.
Developed by Painkiller and Bulletstorm developer People Can Fly, Outriders is the latest high-profile entry in the genre of co-op focused looter-shooters. Despite a rather rocky launch, impacted by server issues and a few major bugs, the end result is a rather compelling shooter, providing a surprisingly engaging story mode and enjoyable endgame content. However, more improvements may still be required for Outriders to fully meet its potential.
An addictive gameplay loop that’s worth it for fans of shoot and loots willing to put up with some serious launch woes, but a wait and see for the rest of us.
Outriders is a brash and bold looter shooter that will keep you entertained through the campaign and side missions, but its endgame content gets repetitive fast.
This story-driven looter shooter thrives as you see it play out. Once you finish it, you will ask yourself what else you can do without getting bored.
Outriders is a good looter-shooter at times that has some moments of greatness buried beneath a generic, if well-realized, sci-fi veneer.
I am having a blast gaining power and experimenting with builds in Outriders' Expeditions, but it almost wasn’t worth what it took to get here.
Outriders' fast-paced combat and imaginative sci-fi setting make it a journey worth taking. For all its flaws at launch, this could be the start of something very special for developer People Can Fly.
Overall, while Outriders doesn’t invent any new mechanics, the story is enjoyable, and the interesting classes, gear system, and world tiers make for some very challenging but fun gameplay. There were definitely a few hiccups on release day, and there are some easy alterations that can be made to make Outriders more accessible. But I would definitely recommend picking up this title.
Outriders offers some genuinely great sci-fi action, alongside some really interesting world and creature design that I'd love to see more of. Its mostly satisfying take on RPG loot progression is well worth putting up with a lackluster story, a few clunky interfaces, and some lingering technical issues. Outriders is the good kind of grind - especially if you're into goo-ifying your enemies with a couple of friends.
Outriders is a 1-3 player, drop-in-drop-out, co-op RPG shooter set in an original, dark and desperate sci-fi universe.
You better have to choose if it’s worth spending your spare cash, because it might not be the game for you and it might be for others.
People Can Fly's inconsistent looter shooter isn't worth the ride.
Outriders is a so-so game that doesn't leave a lasting impression and once the main campaign is finished, there's nothing left to do.
Outriders has great ideas and those come shining through at various high points to spectacular effect, but it is pushing against the weight of inconsistent execution and unstable systems.
Outriders juggles some truly captivating ideas for the looter shooter genre, yet fails to deftly execute them. While it succeeds in combining traditional third person shooting with rewarding dungeon crawling, its messy matchmaking, repetitive mission design, and a dull sci-fi story hold People Can Fly back from delivering to their fullest potential.
The best time I had with the game was a ten-minute stretch that contained (a) no crashes or bugs, (b) the right level and world tier—essentially, a measure of enemy toughness—and (c) a harmony of tactics, sorcery, and gunfire.
Outriders is a looter-shooter built upon solid enough foundations, and its blend of gunplay and powers can prove intermittently enjoyable. But it's also a game lacking an engaging narrative heart, characters that you'll care about, and any sort of exciting long-term content. The quest for loot will only sustain you for so long.
Story and Gameplay Whether you’ve been following the news around Outriders or not as of late, games like these are making making our jobs as reviewers very difficult, especially when trying to assign a score. Either way, People Can Fly’s looter shooter has been upon us for a bit now and instead
In many ways, Outriders is the perfect example of how a co-op looter shooter should be. The crafting and character build system undoubtedly raised the bar for any to come in the future. The combat is thrilling, unique, and a blast to play. The visceral action and superpowers, simply feel good.
People Can Fly’s Outriders is in a unique position in the video game world. It looks like a live service game, but the developers vehemently deny it is one. Outriders has a definitive single-player experience, but with an endgame meant to satiate players who want more. The title is reminiscent...
Outriders is a game you'll likely make up your mind over within the first few hours. While the game doesn't take great strides in being wholly original, the sum of its many inspired parts makes for a vastly engaging experience, decked out in its low-budget sci-fi narrative. It's big, aggressive, ins
Outriders isn’t what I was expecting. In the lead-up to launch, it looked like one more Destiny-like looter shooter to toss on the pile. But while it does have looting, shooting and even online co-op, Outriders isn’t just another live service game. In a lot of ways, it feels like an experiment to blend looter shooter mechanics with single-player design and hectic, old-school combat. It doesn’t completely succeed, but enough of it works that I want more.