SoulCalibur VI
83
Based on 27 reviews

SoulCalibur VI Reviews

Check out SoulCalibur VI Review Scores from trusted Critics below. With 27 reviews on CriticDB, SoulCalibur VI has a score of:

83

Game Page

With robust single-player offerings, as well as a fast paced and dynamic fighting system, Soulcalibur VI represents the best the series has been for a long time. It has a great and diverse roster of characters, and Geralt fits right into the world too. It’s just a little bit of a shame that it’s missing a few things from previous games. Despite this, Soulcalibur VI is easily the best Soulcalibur game and one of the best 3D fighters you can play right now.

May 7, 2025 Read Review

SoulCalibur VI is an addictive and satisfying fighter, and more importantly the strongest the series has been in years

June 5, 2021 Read Review

My first experience with SOULCALIBUR was back in the days of the Sega Dreamcast. Developer Namco had a tight relationship with Sony at the time and as a result Tekken was not heading the direction of the Sega Saturn or N64 no matter how badly we wanted them. SOULCALIBUR on the other hand somehow ended up as a Dreamcast exclusive. Finally, a Namco fighting game on a system I owned. It was great, dare I say even better than Sega AM2’s own Virtua Fighter 3. It looked better, played better and ...

October 25, 2018 Read Review

The tale of swords and souls has been resurrected from the ashes. Revisit the classic scenarios behind those in search of salvation, power, or revenge, that make up the franchise's lore in Soulcalibur VI. Discover new perspectives and untold history along with it. The most cinematic experience the Soul series has ever told awaits.

October 25, 2018 Read Review

If that’s you, I can’t blame you. You could buy a smelly armchair from Greg down the road for £50, and you’d probably get just as much adrenaline and challenge from getting that into your third floor apartment as you would fighting another terrifying Voldo to the death. But the moment this goes on sale, friend, the very moment it drops its guard – you slice open your wallet and let it bleed. Because you’ll never have a friend like Hooves.

October 24, 2018 Read Review

The music in SoulCalibur VI successfully captures the feeling of adventure and fantasy that SoulCalibur is all about, as does the over-the-top voice-acting that suits the series so well. The narrator/announcer is as hammy as ever, which I consider to be an essential part for any SoulCalibur game.

October 23, 2018 Read Review

Gorgeous newb-friendly duelling in a package that's slightly lacking.

October 22, 2018 Read Review

No summary available

October 22, 2018 Read Review

SoulCalibur VI may have a couple of rough spots but shines as an example of a great fighting game with plenty of love given to nearly every detail.

October 22, 2018 Read Review

A tale of swords...

October 22, 2018 Read Review

SoulCalibur VI as a fighting game is all style over substance. While it retains most of its tactical combat it is easily the most user-friendly title in the series and for some longtime fans, that may be more discouraging than a return to form.

October 21, 2018 Read Review

I still remember sitting down for the first time to play Soulcalibur on the Dreamcast and hearing Jeff Manning’s voice echo across the room. This is a larger-than-life series that deserves a lot of love and care from its creator: and with VI, it got it. The recent documentary that openly acknowledges the past faults of the series gives me hope that Bandai Namco is going to right the Soulcalibur ship.

October 20, 2018 Read Review

Ever since the mid-'90s, Bandai Namco's Project Soul has been delighting fighting fans with their weapons-based 1-on-1 fighters. After years since the previous game, was SoulCalibur VI worth the wait?

October 20, 2018 Read Review

With a massive amount of characters and more on the way in the future as DLC, Soulcalibur VI could have a thriving community behind it for many years to come. It has a bunch of competition from other 3D fighters like Tekken, but the game has enough content to stand on its own and really push into the FGC scene.

October 19, 2018 Read Review

The SoulCalibur series’ tagline has always a been “A tale of swords and souls eternally retold,” and that seems a fitting saying for SoulCalibur VI. It’s a game that feels altogether familiar but different at the same time, and it’s the biggest and boldest that SoulCalibur has been in years. The six years since SoulCalibur V has clearly allowed the team to re-examine the series, and double down on providing a robust fighting game experience.

October 19, 2018 Read Review

On its surface, Soulcalibur VI is a reboot for the weapon-focused fighting series. It eschews the slew of new characters in Soulcalibur V for a retelling of the events of the original Soulcalibur, and brings back most of the iconic characters in classic attire. Within that nostalgic pitch, however, is a combat system that deftly builds on its predecessors, with several smart improvements that give players more ways to dig into a fighter that’s equal parts intricate and flashy.

October 19, 2018 Read Review

Soul Calibur VI has the heart and soul of what makes a great fighter great. However, Reversal Edge is a mixed bag, and some presentation elements lack visual investment. Regardless, Soul Calibur VI is the complete package, accommodating to newcomers and veterans alike.

October 18, 2018 Read Review

Welcome back to the old school stage of history.

October 18, 2018 Read Review

The weapon-wielding Soul Calibur series has existed in its own little corner of the fighting game genre ever since the original arrived on the Dreamcast in 1998 – a bit like that one kid at school who would spend every maths lesson stabbing his pencil case with a compass.

October 17, 2018 Read Review

For someone with little Soul Calibur experience before now, I feel that Soul Calibur VI can be a pretty good starting point for someone to the series.  The tutorial in Mission Mode will help you learn the basics and you can always look up more advanced moves and techniques for any character at almost any time.  Add in the Mission and Story modes and there's a lot to do beyond just fighting several random CPU opponents and calling it a day.

October 17, 2018 Read Review

SoulCalibur VI is a fantastic looking entry in the series, but beyond that feels like something of a missed opportunity. The core combat remains as vibrant, weighty and enjoyable as ever, but the Reversal Edge adds in an element of chance that feels at odds with what most fighting games set out to achieve. The two interminably dull story modes don’t help either, with players left to rely on the the straightforward arcade and online modes for their kicks.

October 17, 2018 Read Review

The biggest opponent of the creators of Soulcalibur VI was the severely limited budget. However, it is clear that they did what they could to get the most out of it, creating the best installment of the series in years.

October 17, 2018 Read Review

The best SoulCalibur VI of recent generations, with an accessible but tactically deep combat system. But while the single-player options are much improved they’re still far from perfect.

October 17, 2018 Read Review

SoulCalibur VI is a statement game from Project Soul that does almost everything right. Smart gameplay refinements, a ton of content, the return of the original cast, and excellent teaching tools makes this the best SoulCalibur in years and prove that the soul still burns 20 years later.

October 17, 2018 Read Review

Back after a six year hiatus, SoulCalibur VI proves that the series has lost none of its sparkle. If this is the final SoulCalibur we ever see (and we sincerely hope it isn't), at least we can rest assured that the series went out with a bang rather than a clang.

October 17, 2018 Read Review

Fighting game franchises have been making somewhat of a resurgence in the past little while, with games such as Tekken 7, Injustice 2, and more recently Dragon Ball FighterZ coming into the forefront. In addition to these, Street Fighter V continues to be popular and titles such as Super Smash Bros. Ultimate and Dead or Alive 6 are on their way as well. It comes as no surprise then, that at The Game Awards 2017, the announcement of Soulcalibur VI by Bandai Namco was met with much fanfare and excitement.

October 17, 2018 Read Review

Most fighting games feel alien to new players almost instantly. Just moving around in a game like Tekken, tapping down or up once for a side step, holding a bit longer for a walk, double tapping for a jump, dashing… It can feel complicated and alien to anyone outside of the established Fighting Game Community, and it can be a struggle to settle into. With its 8-way run system founded years ago, the weapon based brawler Soulcalibur has managed to be one of the most popular and approachable fighting game series there is.

October 17, 2018 Read Review