Pyre Reviews
Check out Pyre Review Scores from trusted Critics below. With 19 reviews on CriticDB, Pyre has a score of:

Pyre is a bit of a departure for developer Supergiant Games. The small 12-man studio was quick to establish a brand with their first two titles, Bastion and Transistor, which were both isometric RPGs with a focus on action, innovative mechanics, and gorgeous art. Supergiant's third game builds on those acclaimed titles in some key ways, but also veers off into new and uncharted territory.
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Like the award-winning Transistor and Bastion, Pyre is a superb effort by Supergiant Games, and cements the studio as one of the industry's premiere indie game developers. Even if players aren't excited by its sports-like gameplay features, Pyre has a wonderful cast of characters and an engaging story that make it hard to put down. It's easy to get lost in Pyre's world, and it is the kind of game that will leave a lasting impression on those that play it.
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Supergiant goes three for three with another title you don't want to miss.
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And that, I think is the goal of Pyre. It wants you to recognise that people are not there necessarily so that you can Win Win Win, that others, even your enemies, sometimes deserve their desires over your own machinations. There are messages woven into the tale about justice, mercy, forgiveness, and liberty in a way that few games even attempt to cover. And I haven’t mentioned once how stunning the whole thing looks – I barely even need to say that. I only wish that the mechanics and feeling of Pyreball lived up to that strong storytelling, because it...
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Pyre is simply a complete package. Everything from story and characters to art and gameplay is superb. While I could use nearly every positive word I know to praise this game, nothing can really describe the roller coaster of emotions I felt playing it. It is an endlessly surprising and satisfying experience that I would recommend to just about anyone.
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Pyre teaches you to fight tirelessly for your freedom, but to question the definition of that freedom as well. I like the sports-combat a little more each time I play. And Pyre fetishizes the tools of the writer's trade, but more importantly focuses on the art and dialogue of good storytelling.
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Mixing together so many different influences and styles of gameplay together could have made Pyre an unwieldy, confusing experience. However, Supergiant apparently found just the right mixture of ingredients to make Pyre work almost perfectly, as its addicting Rites "combat" shows. Thanks to a compelling mix of gameplay and atmosphere bound by an incredible art style, Supergiant Games has crafted one of this year's most unique titles that's equally tense and thought-provoking throughout its journey. Coming from the studio that already has provided memorable titles like Bastion and Transistor, Pyre has me eagerly waiting for the next story that they...
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From the art to the music to the story to the tactical gameplay, and even to how they’re all woven together so artfully, Pyre is an adventure that excels in every area of its design other than limiting its multiplayer to local only. It’s an epic journey that made me feel thrilled, devastated, and awed, and its tense moments had me tugging my collar both in and out of its fast-paced mystical sports arenas. With an emotionally charged ending that saw so much I’d striven for come to fruition, but was still tinged with tragedy and melancholy even when I...
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Despite some of these hiccups, it’s difficult not to enjoy being part of this strange world and participating blindly in its customs. Although I wasn’t quite as attached to the characters as I had hoped, I did appreciate the medley of personalities and felt the world and its customs were admirably orchestrated within everyone’s backstory. It might not be for everyone, but Pyre delivers on its fun gameplay in a way that beautifully illustrates the struggles of redemption and what it means to gain true freedom.
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Supergiant Games continue to burn brightly as an independent studio, with Pyre being their latest imaginative and fantastical adventure. It casts aside many of the trappings of an action RPG from Bastion and Transistor in favour of something more akin to a real time tactical game, wrapping its fast paced and often fraught battles up in a world and cast of characters that gradually draw you into its cyclical tale.
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Overall Pyre was a ton of fun to play, and I honestly believe its Supergiant’s best game thus far. Yes, I know Transistor and Bastion were great games. I loved them too. Looking back at this point I can see a clear progression From Bastion to Transistor, to Pyre and this is not only the best story they have told but it is also most well-executed game on all fronts. For anyone who enjoys party based RPGs, this is one game you really shouldn’t pass up.
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Supergiant’s games are unmistakable. Characterized by immaculate world building, lush colors, exaggerated character models, and hip-but-poignant soundtracks, the studio behind Bastion and Transistor has established a firm aesthetic. Pyre follows through on those style conventions, but switches gears in the gameplay department. The team’s latest is a unique mixture, melding party-based RPGs with classic arcade sports. Pyre’s long run-time and verbose characterization may warn some players away; that would be too bad, because the originality on display in the setting and storytelling is top-notch, and the fantasy-themed sport that forms the bedrock of the action is challenging, layered, and a...
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Pyre’s world is full of dynamic characters with unique motivations, darkly vibrant backdrops that look like paintings, and a soundtrack that you’ll be humming for days, weeks, even months to come. It might be slow to start, but once it picks up it never looks back. The Rites are exciting and addictive, and you’ll always want to play “just one more round.” Even when the game is over, you’ll want to have at least one more round through the whole thing, just to see how things might turn out differently. Pyre is an admirable addition to both Supergiant’s repertoire and...
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Supergiant Games delivers stunning art and a well-written story, but stretched across an overlong, repetitive campaign.
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I won’t spoil too much about Pyre’s story and where it goes, but I will say that the numerous branching paths pay off, with an ending that lets you view how each and every major character you met along the way ends up. While I don’t know when I’ll find the time to sink 10 to 15 hours into another playthrough, I absolutely want to — if only to try to get all my favorite characters into better positions by the end, or see what happens if the Nightwings never manage to win a match.
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I have a love/hate relationship with Supergiant Games. Alright, hate is too strong of a word, but Bastion definitely inspired some kind of loathing within me (directed both at myself and at the game) while Transistor was an ARPG tour de force in my eyes. With its slow start, Pyre almost seemed as if it were leaning towards a miss rather than a hit, but once the spark caught the tinder, it became a sizzling experience that you can’t skip out on.
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I wouldn’t be surprised if we never see another game quite like Pyre, and that’s perfectly okay. Simply describing its spectacularly outlandish battle system doesn’t do it justice; upon playing it, it doesn’t take long to realise that it works – and that it works incredibly well. Pair that with a wonderful cast of characters, a riveting story, and enthralling music and visuals, and you have nothing short of a compelling game that demands your time and attention. If you are at all curious about Pyre – and you should be – then you owe it to yourself to check...
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From the creators of Bastion and Transistor comes a... visual novel RPG?
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