Torment: Tides of Numenera Reviews
Check out Torment: Tides of Numenera Review Scores from trusted Critics below. With 22 reviews on CriticDB, Torment: Tides of Numenera has a score of:

I seriously can’t speak highly enough of the world this game presents. I found value in every corner I poked my nose into. Its people, its creatures and its oddball take on what society could be like in a billion years places Torment among the best of its kind. Torment’s world has a lasting appeal. Much like a good book you’ve closed for the last time, you’re left with a sort of bitter understanding that you’ll never experience it for the first time again. So, you settle for seconds.
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Great writing and environment design, combined with an epic story and wide range of player choice, make Tides of Numenera a wonderful RPG. The reliance on text won't be for everyone, but fans of the genre are going to love it.
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Torment: Tides of Numenera is a game whose lineage is solidly rooted in RPG’s of the past. In fact, the game is a direct successor to 1999’s classic – Planescape: Torment.
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Torment doesn’t sugarcoat it: You can shape events but you can’t change the world — and your actions always have consequences beyond your control. It’s depressing, but effective. Torment: Tides of Numenera is relentless in how it treats its characters and the Ninth World, but that’s what makes it so fascinating. Aside from some issues with encounter balance and my yearnings for more detail, it’s a beautiful, challenging game, content to be ambiguous, rich and confounding in ways that few other RPGs have ever pulled off.
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Torment: Tide of Numenera is many things; it is unique and wonderfully artistic. Though to me, the combat may be a bit out of touch, but everything is else is worth a time. It is definitely worth hours. Personality and a narrative that’s touching on the importance of the imagination capable of texts albeit in a video game is an experience that you may not find elsewhere. Human touch in a video game is why video games make for great escapes, for vast story telling, and for detailed narratives.
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Torment: Tides of Numenera is a modern take on classic computer RPGs that tells an engrossing and original story, meditating on complex themes of identity in a strange world that just begs to be explored. While the combat seems a bit forced and uninspired, it doesn’t detract too much from the rest of the experience, and as a result I cannot recommend it highly enough.
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While several well-known cRPGs have been released over the preceding few years, none has bigger shoes to fill than Torment: Tides of Numenera. As the spiritual successor to the much acclaimed Planescape: Torment, fans will come flocking to the title for nostalgia’s sake. They will be rewarded with an experience that feels familiar and yet completely new in a genre that has been brought forward to a new generation.
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Like the way that the Ninth World rises from the ashes of other civilizations, Torment: Tides of Numenera is a layered experience. For role-players keen on experiencing a game of consequences and twisted fantasy, it’s well worth the adventure.
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Torment: Tides of Numenera is a game whose plot, with its well written characters and plentiful twists and turns, could easily hook you in. However, it’s a game that is currently fundamentally broken on consoles. Despite the technical flaws, the plot definitely grew on me and it would be great for others to be able to experience it, as well as the world they’ve created, but until the game is fixed on a number of fronts, Torment: Tides of Numenera is hard to recommend.
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Torment looks like a future-fantasy Lord of the Rings, plays like a collection of extreme short fiction, and emerges as the most alien world I've discovered in decades. Be ready for the narrative equivalent of combat fatigue. But if you’re in the mood for a complex world operating under a complex moral system, then it’s worth examining Numenera's overriding question: "What does one life matter?"
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Torment: Tides of Numenera is a weird little oddity in RPGs, and we think InXile totally meant it to be. It may share an engine with Pillars of Eternity but it couldn’t be more different. Every line is incredibly well written, every NPC feels like a real person, the locations are packed with detail, and the whole thing is incredibly fun to poke and explore. The ability to almost completely avoid combat is a welcome one, and showed me just how much InXile wants gamers to tailor Torment to th...
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Planescape: Torment may not have been a commercial success like other CRPGs released in the 90s, but its influence on the genre as a whole is unprecedented. Thanks to its outstanding writing, story and unique approach to role-playing game mechanics, the game developed by Black Isle Studios is rightly considered a cult classic, and a game that still has a lot to say even after almost 20 years since release. For this reason, inXile Entertainment's job in giving a worthy spiritual sequel to Planescape: Torment with Torment: Tides of Numenera was no easy one. The team, however, exceeded expectations, creating...
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The Final Word Torment: Tides of Numenera is what it is advertised to be, a return to form for CRPG fans everywhere. For those new to the genre though, Torment: Tides of Numenera may be a frustrating, confusing or boring experience. There are a number of great reasons to play this title, but they are marred by a general lack of polish and stubborn grip on nostalgia.
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Torment: Tides of Numenera is well worth the wait. It combines the lore and fantastical setting of the Planescape universe with well-written characters and a tout narrative. For all the reading you'll have to do, there's an enchanting universe in store.
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The turn-based combat may be a little disappointing, but Torment: Tides of Numenera manages to live up to the legacy of Planescape: Torment by offering a fascinatingly weird and well-written tale. Thanks to a wide variety of options in conversations and the influences of its tidal system, it offers decent opportunities for replay value and a memorable tale each time. This is the rare game that leans almost entirely on its setting and writing for its appeal, and the miraculous thing is that it usually succeeds.
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1. I'm new to all this. Tell me whether this is where I want to be. 2. I've been here before. Tell me what's changed. Tell me whether I can trust this. 3. [Anamnesis] Let the memories come. 4. [Smashing] My time is short. Brute-force my way straight to a conclusion.
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A sci-fi marvel, Torment: Tides of Numenera lays a narrative path for what could be something major. The pristine storyline shines through for those willing to sift through the cumbersome issues
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The PC Master Race may hate it, but I enjoy it when cRPGs come to console. I never would have played Diablo III without the console port, and I greatly enjoyed my PS4 romp with Divinity: Original Sin when it crossed over. Obsidian has always said that Pillars of Eternity won’t make the leap, but now we have a game that utilizes PoE‘s engine release on console and PC. InXile Entertainment launched a Kickstarter for their spiritual successor to Planescape: Torment called Torment: Tides of Numenera. Thanks to the vast amount of money they raised, they agreed to release the...
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Amazing writing, an interesting yet gritty world to explore and a charming set of characters. All this, united with the unique set of mechanics, make Torment: Tides of Numenera a must play for most RPG fans, whether or not they've played Planescape: Torment.
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Weird and wonderful, this unique rpg is definitely worth your time.
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