
Mass Effect: Andromeda Reviews
Check out Mass Effect: Andromeda Review Scores from trusted Critics below. With 21 reviews on CriticDB, Mass Effect: Andromeda has a score of:

Performance issues are a huge let down, and it feels more Dragon Age than Mass Effect. But if you like open world exploration with fast paced gun fighting, and a hero story like an OTT Hollywood action movie, you'll probably like Andromeda.
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BioWare is known for a lot of excellent role-playing games, with the Mass Effect trilogy being highly regarded for its characters, story and sci-fi setting. With Mass Effect Andromeda, BioWare tried to move the series forward with some additions to the formula while trying to retain what made the original trilogy so good. Sadly, a series of issues and design decisions prevent the game from reaching its full potential.
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Fortunately, the Andromeda Initiative chose a bit more than two of every species to go out in its arks to our neighbouring galaxy. The hostile Heleus Cluster does its best to reduce those numbers, however.
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Much like the character of Ryder, Mass Effect: Andromeda is a title that struggles to find its footing at first, but does come around to more stable ground as the game progresses. It is a shame that the unpolished animations and technical hiccups really accentuate the underlying problems the game has.
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Mass Effect Andromeda feels like a rushed entry into a struggling IP - a poorly executed swan song aimed at rinsing a games last market value down to a dry sponge. But this is Mass Effect. This is not a struggling IP. This is one of BioWare's greatest achievements. The franchise deserved more, the fans deserved more and honestly, I feel the developers deserved more.
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Despite its vague links to the trilogy, Mass Effect: Andromeda can largely be described as a soft reboot for the series. For the most part, this has worked out really well for Bioware, giving them a launching pad to take the story ahead in future installments. The game is not without its problems, but the wealth of content on offer here will suck you right into the experience.
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The road is rocky in places, but Mass Effect: Andromeda takes BioWare's beloved space adventure to a new frontier.
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We have had to wait 5 years for the next installment of the Mass Effect saga. This time without Shepard, without familiar companions and in a completely new galaxy. Does the latest BioWare game meet fans' expectations and encourage a new generation to travel to space?
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Mass Effect: Andromeda spends a lot of time not really feeling like a Mass Effect game. If anything, it feels like a spin-off — the sort of thing created by another studio that’s unsure about what direction to take it. Like in the game itself, there are problems with the atmosphere. But Andromeda is very clear that it doesn’t aim to be like the other Mass Effects. New beginnings, not funerals — for better and for worse.
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A worthy entry into the Mass Effect series on the basis of lore, story, and characters. However, technical failings hold it back.
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How do you follow what was arguably one of the finest gaming trilogies of the last decade? The answer, if you’re BioWare, appears to be “to do more of the same – only bigger”.
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I found it hard to be excited during the opening hours of Mass Effect: Andromeda. It feels too safe, too much like what’s gone before, but then it clicks. There’s a moment where the galaxy opens up and you find yourself embarking once more on a huge mission across compelling, beautifully constructed planets, surrounded by memorable characters. Sadly the glut of technical missteps serve to cheapen proceedings, but this is still an adventure you don’t want to miss out on.
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Mass Effect: Andromeda doesn’t quite live up to the hype, but it comes close. Considering the situation in which the developers found themselves, they put out an addition to the franchise that really feels like returning home even though you’re millions of light years from Earth. With stunning scenery, a distinct Mass Effect feel, and an abundance of things to do, it’s a worthy investment for any Mass Effect veteran or newcomer—but don’t expect it to be perfect.
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It was disgusting: a pale, spindly creature, awkward looking and with wriggling, probing extremities. Patchy, fluffy hair clung to its cheeks, and it looked uncomfortable in its own skin, its arms hanging clumsily by its side as its tired eyes darted around nervously. Its name was Scott Ryder. Mass Effect is back, and this time you’re the alien.
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Andromeda provides an interesting premise and story, but is let down by poor combat, excessive padding, and over-complication
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Yes, in every possible way, it is Mass Effect. Whether it’s the combat system that is both new and familiar or multiplayer with its improvements or the interesting variety of quests or the epic score that screams Mass Effect, it all gels together into a whole. Ryder’s galaxy is as well-suited to her as the Milky Way was for Shepard. If we’re lucky, there are a lot more adventures in store for Ryder and her crew.
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Mass Effect: Andromeda is an expansive action role-playing game with a few great moments that recapture the high points of the landmark trilogy that came before it, and energetic combat and fantastic sound effects contribute to a potent sci-fi atmosphere. Without consistently strong writing or a breakout star in its cast to carry it through the long hours and empty spaces, however, disappointments like a lack of new races, no companion customization, and major performance problems and bugs take their toll.
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Mass Effect Andromeda is a return to the original Mass Effect game in ways both good and bad. Interesting characters, solid gameplay and RPG mechanics, and the revival of the open-world elements of the series will immerse and delight longtime fans. However, wooden characters, a light story, and plenty of glitches hold this title back from fulfilling its full potential.
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