WayTooManyGames
75
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WayTooManyGames

We play the good, the bad, and the so bad it's good.

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As Nintendo continues to ignore the Advance Wars franchise, it’s fallen to indies to keep its particular brand of turn-based strategy alive. TINY METAL: FULL METAL RUMBLE is a worthy spiritual successor and does everything Advance Wars did, but with more of it. While I feel it’s not quite as...

Thomas Medina·July 17, 2019
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It’s amazing how I never get tired of playing these Yakuza games. The setting is always the same half a dozen blocks of a claustrophobic Tokyo red light district, the combat mechanics are similar to one another, and you always know the plot will revolve around mob families, treasons, and...

Leo Faria·July 12, 2019
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Unless you’ve been living under a rock for the past few years, you’ve either seen or at least heard about the show, Stranger Things. The Netflix original series has delighted millions of fans across the world for three seasons now, with at least one to two more on the horizon. It...

Heidi Hawes·July 11, 2019
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We live in an era where retro-inspired indie games are literally released every single day. However, it’s rare for one of those games to be good enough to surpass its sources of inspiration in terms of overall quality. Shovel Knight is one of the very few examples. That was a...

Leo Faria·July 11, 2019
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Before I start this review, I’d like to talk about ActRaiser. Released in 1991 for the Super Nintendo, this game was an odd mix between an action platformer and a city-building simulator. It was basically Castlevania meets Sim City, in very broad terms. ActRaiser allowed you to control a god...

Leo Faria·July 10, 2019
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When Falcon Age was first revealed, it looked to simply be a very cute and immersive pet simulator. Only instead of raising a Tamagotchi or a Furby (#datingmyself), you raise your companion from a hatchling to full-fledged falcon. Truth be told, at its core, Falcon Age is exactly this. But...

Todd Eggleston·July 9, 2019
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Red Faction: Guerrilla was one of my favourite games when it first launched ten years ago. With a fun open world, tons of weapons to use, and most importantly, a completely destructible environment that lets the players get wild and blow s**t up. The Re-Mars-Tered edition initially launched on other...

Kyle Nicol·July 7, 2019
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Giant flying mechas and full-blown space battles are two of the most enjoyable elements in video games that basically everyone loves, but neither of them are very common in today’s AAA market. Back in the day, we would see a space shooter being released every single week. Nowadays, we rejoice...

Leo Faria·July 7, 2019
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When I was a kid, I loved playing games that featured level or campaign editors, as well as tools that allowed me to create games with zero coding experience. Maybe it was the frustrated game developer in me that wanted to create my own stuff in RTS campaign editors, Tony...

Leo Faria·July 5, 2019
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The final release date of the Western version of Collection of Mana, previously known as Seiken Densetsu Collection in Japan, was one of my favorite announcements coming from Nintendo’s E3 Direct. I grew up loving these games, much more than any other Final Fantasy. So the fact that I could finally...

Leo Faria·July 5, 2019
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Growing up in South America, I didn’t have a lot of contact with monster truck racing besides occasional clips being shown on TV. Or later, spamming those huge trucks whenever I was playing Grand Theft Auto: San Andreas as a teenager. When I was invited to check Monster Jam Steel...

Leo Faria·July 4, 2019
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I think I speak for everyone when I say that nobody, absolutely nobody wanted Bubsy to make a comeback. Even though I didn’t grow up hating the Super Nintendo games (I avoided Bubsy 3D like the plague), I just never understood Bubsy‘s appeal. The gameplay was bland. The character design was...

Leo Faria·July 2, 2019
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