Fe Reviews
Check out Fe Review Scores from trusted Critics below. With 24 reviews on CriticDB, Fe has a score of:
Like Unravel before it, Fe is another triumph for the EA Originals program as Zoink don't hesitate to flex their creative muscle. Despite a few foibles, the core mechanics are sound enough. Though it's in its world-building and artistic direction that Fe truly shines, with a spacious map that sparks the kindling of exploration and ignites that love for adventure.
Fe is all very lovely and (literally) harmonious, with fun layers of platforming. Coloured flowers and singing is a nice enough way to spend a rainy afternoon.
“Fe is a fantastically gorgeous game that invites you to get lost and discover life.”
Fe is a beautifully ethereal game that, despite its flaws with plot comprehension and spatial organization, is a pleasure to play. If you're fine with wandering, and don't mind the feeling of being swept along on a journey rather than pioneering the journey yourself, then the weak points of this game will seem a lot less weak.
We tell you, it’s a good game! It’s not average! It might have some problems here and there, but you have to admit it is a “Good” game.
Zoink Games' Fe may be occasionally rough around the edges and gameplay derivative, but failure to look beyond that is missing the forest for the trees. The exquisite audio direction and artstyle help build on a world to create mystique across the board. Even better, a hands-off approach to gameplay allows those willing to invest the time an avenue to organically explore and fix the broken world left behind.
Fe is an enjoyable puzzle platformer with an adorable protagonist. The camerawork and murky narratives could both be improved, but neither prevents this from being a fun, forest adventure.
An adorable looking platformer that took our collective breath away when it was first revealed, Fe comes to us from the EA Originals line that previously featured another adorable looking platformer in Unravel a couple of years ago. Fe hits similar notes of whimsy, with a completely unique art direction and a hero that is super cute. While it does hit those comfortable beats, there are some elements that aren’t as refined as its concept, and for the most part the things that make me love F...
Fe is the latest project from the Swedish studio Zoink! Games, and is a wide departure from its previous work. Swapping out quirky, comical adventure games like Stick it to the Man for something more straight faced, the developer's experiment is a decent effort, but unfortunately falls short of greatness.
Fe's charm is in its concept and its songs, as I learned new songs with different pitches and tones, and learned to communicate with new wildlife. It also has flashes of visual brilliance, thanks to its use of soothing water color landscapes. But a humdrum story, lack of direction, and inconsistent controls didn't leave me wanting an encore.
Fe is a game about tribes, communication and loneliness. Set amidst an enchanted forest soaked in neon colors and besieged by strange creatures, you play as a young abandoned pup. To begin with, the forest is huge and bewildering, and you must set out to discover its secrets on your own.
I’m disappointed that I didn’t love Fe, and I hate being so harsh on a game I was very much looking forward to, but I can’t understate how frustrated the game’s issues left me. Though perhaps that frustration was compounded by the fact I was hoping for so much more. Fe is by no means a bad game; Zoink! truly did flex its muscles and show us it’s capable of so much more, but Fe’s only a minor stepping stone. Sure, it’s beautiful — and after the end credits have rolled and you’re free to explore the world, bereft of annoying puzzles, there’s beauty and secrets to be found at every corner — but as an overall experience the unnecessarily obtuse world design and repetitiveness makes Fe stand out only for its frustrations, not its successes.
With its distinct art style, melancholy tone, and ambiguous story, Fe tries its best to run with the artistic indie video game crowd. While its heart is in the right place, Fe comes up short in nearly every way, delivering an experience that is frequently frustrating and consistently bland.
The whistle in the willows.
Have you ever felt that playing a game was akin to a fantastic dream from your childhood? A dream full of wonder, of spectacle, of fantastic creatures? We as gamers have been given gifts in the form of games that transcend the expected and use their very atmosphere to tell a story that leaves us truly satisfied at their conclusion. Journey did it, Shadow of the Colossus did it, and it’s fair to say the mystical and fantastic Fe continues the trend.
Fortunately for Fe's sake, it's receiving a cross-platform release, and hopefully will find its audience through PlayStation, Xbox and Switch. But the PC build will receive a fraction of the sales it deserves, at the hands of the hubris of its publisher.
Become the guardian of a forest and keep its songs and sounds alive in this enchanting and superbly crafted adventure that sets a new standard for those to follow.
Fe is a beautiful and fun new indie adventure game despite its sometimes clunky controls. Our review...
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In Fe, tried and true gameplay mechanics meet new ideas in interesting and beautiful ways.
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Fe is a short-lived platformer that still manages to outstay its welcome in some regards. Its platforming is okay but unimaginative, and its best ideas, like the tree jumping and singing affecting the world, remain underused. It can be a beautiful game at times, especially with regards to its music and audio design, but not so much so that it hides its rougher edges and undeveloped concepts.
EA Originals’ first game, Fe, is a beautiful and whimsical platformer that takes you on a magical and musical adventure though a colorful Nordic-inspired world.
Abstract indie games come in all shapes and sizes from walking sims to point and click adventures. The question is; does Fe, a strange yet lovely 3D platformer, have what it takes to be a worthwhile experience?