
Metro Exodus Reviews
Check out Metro Exodus Review Scores from trusted Critics below. With 29 reviews on CriticDB, Metro Exodus has a score of:

“Metro Exodus is a terrific post-apocalyptic shooter that expands on the series without ignoring its roots.””
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Metro Exodus injects life and light into the series, but its mechanics are still starting to creak; it’s a good end to Artyom’s journey, even if the story seems muffled.
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Metro Exodus blows its world wide open, with mostly excellent results. Here's our review...
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Metro Exodus is a masterpiece in survival horror, and a game that evolves beyond its roots to transform into something truly special.
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Metro Exodus is a tour-de-force in apocalyptic exploration. It offers a rich, evolving world, brought to life with stunning visuals, immersive sound and ghastly creatures. These thrills and chills are irritatingly tempered with menial tasks, poor voice acting, dull stealth and a soulless hero, all of which prevent Metro Exodus from achieving its true potential. Behind these grievances, however, lies an absolutely thrilling adventure for anyone who dares board The Aurora. Just prepare to get your ticket punched.
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Very few game franchises have been able to match the kind of grim and dark tones found in the Metro series. This is a series of game that, unlike any other I’ve played, is able to evoke lasting feelings of misery and dread. It’s certainly a bleak world out there and those dark tones haven’t dulled in Metro Exodus. Nor would I want them to.
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Metro Exodus has the potential to be a solid game, but it just isn't there in its current state. Those on the fence best wait for a few patches before picking this one up.
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Metro Exodus is best when it follows the classic Metro formula, painting the world with tension as you dive deeper into the darkness of the world. While the game does suffer with a bit of an identity crisis at times, at the end of it all, the tension and fear that is peppered throughout more than makes the journey worth the trouble as players get their first look at a much bigger world and the dangers that lie within it.
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Here the ambition of Metro Exodus shows, though it’s not at all where it is at its best. That’s when you’re out in the open world, scavenging and scrabbling together resources in order to repair your gas mask and stock up on ammo before going on a dungeon crawling dive into an abandoned bunker. It’s when a sandstorm rolls in midway through a slugfest of a firefight. It’s when scripting gets out of the way and solidly-built game systems can simply interact and create something special. When Metro Exodus does all that – which admittedly isn’t all the time –...
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Metro Exodus takes the fear-inducing formula of the series and transplants it into expansive, sandbox-like levels without losing any of the oppressive tension that makes the Metro games memorable and distinctive among post-apocalyptic first-person shooters. It’s a frequently exhilarating and densely atmospheric journey across a Russian dystopia brimming with detail and deadly inhabitants, and well worth the trip for its consistently effective use of survival horror and hair-raising action.
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Metro Exodus's gorgeous visuals are somewhat undermined by the NPC clipping issues and texture pop-in, and one has to wonder if those issues would have been ironed out had the game spent some more time in the oven. But even though its technical issues, lack of genuine horror, and bland cast make it fall short of its predecessors, Metro Exodus is still a decent mix of the franchise's traditional stealth/shooter gameplay and a semi-open world environment, with some truly stellar graphics to boost.
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Being perfectly honest, after the last two Metro games, not only is this one refreshing change, one that was needed. The open world, the crafting, and the large assortment of NPCs that you’ll encounter during the game. The Metro’s closed walls and need for something more gave way to all of this. Sure, we’re finally on the outside, yet the hellish world that you’ve come to know doesn’t take a backseat. Instead, we’re just introduced to more of it. There’s a whole new world to explore and experience, all while this new setting does the game good. Now we just...
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Aside from some technical issues and a somewhat predicable story, Metro Exodus is a fun FPS with beautiful locations, lovable characters and a decent ending to Artyom's story.
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Even some of the greatest video games have had a strange obsession with sewer and subway levels. They’re often grating and frustrating, especially when that’s where you spend most of your time. That was often the case in previous Metro series entries Metro 2033 and Metro: Last Light, where you were relegated to crawling around cramped, dingy tunnels snaking their way through Moscow, Russia.
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Pulling its inspirations from across videogames, this radioactive romp is the strongest in the series, and one of the best post-apocalyptic games ever made.
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When Metro 2033 was first released, I can't honestly say I appreciated it as much as I should have. Objectively speaking, it was and still is a fantastic game, only made better when it was remastered with Last Light in the Redux version, bringing the games closer together and creating a fantastic experience. Metro Exodus expands on the gameplay, setting, story and everything else to make what I honestly believe is the Metro experience.
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Overall, despite the presence of some minor glitches and bugs, things ran pretty well for me, but the stuttering and hitching issue was present enough for me to knock a point off the review score. I am completely open to revisiting the game with new drivers, or a new patch though. I have enjoyed the game enough to want to be able to give it that point back. The core gameplay challenged me and kept me engaged, the character development and narrative was fun, and at times, surprising. Moving on...
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The Metro series has never delivered a runaway hit to elevate it among the most esteemed first-person shooters. But over the course of two critically acclaimed games and a well-executed redux collection, it has steadily gained an audience appreciative of its dynamic gameplay, grounded storytelling, and gripping tension. Developer 4A Games aims to step out of the shadows of cult fandom and challenge for mainstream acceptance with Metro Exodus, taking the action out of the cramped underground and into the irradiated Russian landscape. With a gorgeously realized world and a well-paced campaign, Exodus makes a compelling case for that acceptance...
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While its transition to a semi-open-world structure may make for a radical change from what fans may expect from the series' third installment, Metro Exodus expands on what has made the series so unique from anything else with a compelling mix of action, stealth, survival, and horror. Much like how the Aurora has brought Artyom and his companions to new, uncharted territories, Metro Exodus is bringing the series into a new direction that seems to have so many possibilities.
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A first-person survival shooter that's as engrossing as it is unnerving, Metro Exodus tells a powerfully human story in a world that's equal parts style and substance.
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Equally intriguing is that, travelling through seasons and countries, you’re the interloper. You’re not protecting your home; you’re stepping into the lives of others, for better or worse. The game doesn’t shy away from reminding you of this fact; one of the most sobering moments for me was having an enemy, who’d just surrendered, beg me not to hurt the girls. Sure, they’d been shooting at me, but they weren’t slavers or raiders. What had I really been doing to this tribe?
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Regardless of its limitations, Exodus still deserves its place among its underground comrades. In many ways it's better, and I'm very glad they didn't just repeat the same subterranean journey again. And yet, for the studio, this installment might also turn out to be a fabulous curse. Because if there are any further shooters set in the Metroverse, they’ll won’t be able to return to a life of tunnel vision. Not when we’ve seen Metro is capable of so much more.
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Following off the stellar Metro 2033 and Last Light, Exodus feels like a misstep for this series. This series has built a reputation on its quality, but Exodus falls flat in some ways that truly matter.
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Metro: Exodus feels like it should be the series’ coming-out party. After two fairly niche releases on the previous generation of consoles, the third instalment is quite clearly positioning itself as the best post-apocalyptic experience from developer 4A Games yet. It’s a grand promise, but the finished product doesn’t manage to live up to those expectations. All things considered, Metro: Exodus has many of the ingredients to be the best entry in the franchise so far, but far too many caveats hold it back from hitting the stratosphere.
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Linear first-person shooters are becoming a rare breed. With Battlefield V introducing open sandbox levels, Apex Legends being the follow up to Titanfall 2, and Call of Duty Black Ops 4 ditching the campaign altogether, there are fewer options than ever.
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<em>Metro Exodus</em> builds on the gameplay of the previous titles and expands it into a much broader world, adding new mechanics and expanding the narrative without padding things too much.
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Metro Exodus, 4A's new first-person shooter, is almost a perfect game, introducing exciting new elements while still offering the classic Metro experience.
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